Ockero VS pixel-community

Compare Ockero vs pixel-community and see what are their differences.

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Ockero pixel-community
2 4
71 24
- -
0.0 6.0
almost 3 years ago 15 days ago
Kotlin Java
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ockero

Posts with mentions or reviews of Ockero. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-10.

pixel-community

Posts with mentions or reviews of pixel-community. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-13.

What are some alternatives?

When comparing Ockero and pixel-community you can also consider the following projects:

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

imgui-java - JNI based binding for Dear ImGui

thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.

Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.

openglfx - OpenGL implementation for JavaFX

lwjglbook - Source code of the chapters of the book 3D Game Development with LWJGL 3

terminal-recall - Engine remake for Terminal Velocity and Fury3

aide - Fast reflection, extended optionals and conditionals

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com