pixel-community VS LearnOpenGL

Compare pixel-community vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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pixel-community LearnOpenGL
4 624
24 10,290
- -
6.0 3.8
7 days ago 14 days ago
Java C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixel-community

Posts with mentions or reviews of pixel-community. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-13.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing pixel-community and LearnOpenGL you can also consider the following projects:

imgui-java - JNI based binding for Dear ImGui

raylib - A simple and easy-to-use library to enjoy videogames programming

Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

lwjglbook - Source code of the chapters of the book 3D Game Development with LWJGL 3

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

terminal-recall - Engine remake for Terminal Velocity and Fury3

sokol - minimal cross-platform standalone C headers

aide - Fast reflection, extended optionals and conditionals

bevy - A refreshingly simple data-driven game engine built in Rust

SFML - Simple and Fast Multimedia Library

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.