Ockero VS openglfx

Compare Ockero vs openglfx and see what are their differences.

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Ockero openglfx
2 2
71 74
- -
0.0 9.1
almost 3 years ago 4 months ago
Kotlin Kotlin
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ockero

Posts with mentions or reviews of Ockero. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-10.

openglfx

Posts with mentions or reviews of openglfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-16.

What are some alternatives?

When comparing Ockero and openglfx you can also consider the following projects:

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

JFXShader - Allows custom effect shaders in JavaFX

thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.

three.kt - Three.js port for the JVM (desktop)

glm - jvm glm

JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin

gli - jvm gli

Minosoft - An open source Minecraft reimplementation written from scratch. Mirror of https://gitlab.bixilon.de/bixilon/minosoft