The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openglfx
Posts with mentions or reviews of openglfx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-16.
- openglfx: OpenGL integration for JavaFX
-
Custom Shader Support including Effects and Materials for JavaFX
I wanted to mention https://github.com/husker-dev/openglfx as well, and I just realized that it switched from GPL to Apache v2 a few months ago. Today is off to a good start 🥳
glm
Posts with mentions or reviews of glm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-16.
-
So I was writing a UI framework for my kotlin/multiplatform game engine and then things somewhat escalated...
After long time requested, right in these days I'm completing a glm kotlin port to multiplatform (https://github.com/kotlin-graphics/glm)
What are some alternatives?
When comparing openglfx and glm you can also consider the following projects:
JFXShader - Allows custom effect shaders in JavaFX
JOML - A Java math library for OpenGL rendering calculations
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
gli - jvm gli
three.kt - Three.js port for the JVM (desktop)
learn-OpenGL
JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin
assimp - JVM Open Asset Import Library (Assimp)
Ockero - Ockero: Kotlin OpenGl Game Engine
bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Vulkan - Examples and demos for the new Vulkan API