Launchpad
UnityStandaloneFileBrowser
Launchpad | UnityStandaloneFileBrowser | |
---|---|---|
1 | 4 | |
456 | 1,953 | |
- | - | |
5.2 | 0.0 | |
20 days ago | 6 days ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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Launchpad
UnityStandaloneFileBrowser
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Hello, any one know how to open windows explorer to save a file in the selected path in UNITY ?
There is also Mono-native method someone wrote that might be suitable.
There's no built-in way for a build, but there are some third party solutions like this: https://github.com/gkngkc/UnityStandaloneFileBrowser
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Gif importer in level editor - Road Builder game
There are a lot of 3rd party assets that allow easy and fast implementation for that. In my personal opinion one of the best is this: https://github.com/gkngkc/UnityStandaloneFileBrowser
- I made a small simple map tool with a dynamic Fog of War
What are some alternatives?
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