UnityStandaloneFileBrowser
kondo
Our great sponsors
UnityStandaloneFileBrowser | kondo | |
---|---|---|
4 | 21 | |
1,951 | 1,616 | |
- | - | |
0.0 | 6.9 | |
3 months ago | 7 days ago | |
C# | Rust | |
MIT License | MIT License |
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UnityStandaloneFileBrowser
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Hello, any one know how to open windows explorer to save a file in the selected path in UNITY ?
There is also Mono-native method someone wrote that might be suitable.
There's no built-in way for a build, but there are some third party solutions like this: https://github.com/gkngkc/UnityStandaloneFileBrowser
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Gif importer in level editor - Road Builder game
There are a lot of 3rd party assets that allow easy and fast implementation for that. In my personal opinion one of the best is this: https://github.com/gkngkc/UnityStandaloneFileBrowser
- I made a small simple map tool with a dynamic Fog of War
kondo
- Show HN: Kondo, OSS drive cleaner for devs
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Target file are very huge and running out of storage on mac.
You can use cargo sweep or kondo to clean up unused files.
- Cleans dependencies and build artifacts from your projects
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It's been 84 years
I like to use kondo for that
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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./target
Blast em https://github.com/tbillington/kondo
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Small target folder cleanup utility
Sorry for spoiling your fun, but did you give kondo a try?
- Cargo Clean All - A cargo plugin to clean all your projects at once with filters
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Announcing cargo-cleanall
This is cool :) I'll have to poke around how you did Async, I've been dragging my feet on implementing it in kondo.
- Kondo v0.3 relessed, now with GUI Ž!
What are some alternatives?
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