NFSU-XtendedInput
NFS-2015-Revival-Mod-Extras
NFSU-XtendedInput | NFS-2015-Revival-Mod-Extras | |
---|---|---|
9 | 2 | |
76 | 2 | |
- | - | |
0.0 | 1.1 | |
4 months ago | about 1 year ago | |
C++ | C++ | |
MIT License | - |
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NFSU-XtendedInput
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Controller issues on PC
You're gonna probably want both the ThirteenAG and XtendedInput fixes. Both really helpful at getting this game up and running in the current day.
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I can't use controller configuration
Try using this: https://github.com/xan1242/NFSU-XtendedInput
- NFS: Underground turns 20 this year... Time for a replay.
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How do I change the input on NFSU2
Use https://github.com/xan1242/NFSU-XtendedInput I'm using Series X controller with it and works great.
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NFS Underground (1) Installation Guide
1.4 Patch - for me the EU Version 1.4 No CD .exe - for me german XtendedInput mod: download Win7 Version https://github.com/xan1242/NFSU-XtendedInput/releases/tag/2.7 the missing cut scenes file: For non US Games https://community.pcgamingwiki.com/files/file/2409-need-for-speed-underground-missing-cutscene-files/ Extra Options: important only to non US Games to switch Language https://github.com/ExOptsTeam/NFSUExOpts/releases Widescreen Fix will be downloaded by Lutris, anyway here the link: https://thirteenag.github.io/wfp#nfsu
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Wait , What Game Was I Supposed To Be Playing Again ?
UG and UG2
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NFS Underground not opening anymore
In addition to what he mentions in the video I will recommend checking the Underground Wiki. Personally I would recommend Controller XtendedInput, in addition there are more fixes if you still have problems after what the video covers.
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It just works using Lutris :)
One thing that may not be in the PC Gaming Wiki yet is my Xtended Input plugin which you may want to use to get proper XInput support.
NFS-2015-Revival-Mod-Extras
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My latest experiment: Rewriting NFS15's drifting behavior from the ground up, details in the comments
Bonus content: - Design doc - Source code - Drift event footage - Race event footage
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Trying out brand-new NFS2015 Project Unite mod and just found this...(so satisfying)
Sorry for all the long technical shit for a relatively simple answer lol, just needed a place to dump some of this info I’ve been sitting on. I’ve seen too many people screaming about how Ghost’s handling was so bad but no one really took the time to dive into it all and really figure out the flaws and how to fix them. So hopefully those kind of people can learn from my research, along with my own attempt to make a “drift component” that’s publicly available here.
What are some alternatives?
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
HidGuardian - Windows kernel-mode driver for controlling access to various input devices.
NFSC_CustomVT - A decompiled and enhanced Visual Treatment and screen effects shader for NFS Carbon.
xbanish - Hide the mouse cursor when typing and show it again when the mouse moves
NFSU2ExOpts - Need for Speed Underground 2 Extra Options
NFS-XtendedInput - NFS (Black Box, MW & newer) - XInput Plugin
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
FreeJoy - STM32F103 USB HID game device controller with flexible configuration
ME2KasumiCrashFix - Fix for the crash in Mass Effect 2 at the end of Kasumi's loyalty mission
FightboardHybrid - Custom firmware for the Fightboard and Fightboard MX by thnikk, supporting XInput and Nintendo Switch