NFS-2015-Revival-Mod-Extras
dxwrapper
NFS-2015-Revival-Mod-Extras | dxwrapper | |
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2 | 33 | |
2 | 1,118 | |
- | - | |
1.1 | 9.4 | |
about 1 year ago | 1 day ago | |
C++ | C | |
- | zlib License |
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NFS-2015-Revival-Mod-Extras
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My latest experiment: Rewriting NFS15's drifting behavior from the ground up, details in the comments
Bonus content: - Design doc - Source code - Drift event footage - Race event footage
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Trying out brand-new NFS2015 Project Unite mod and just found this...(so satisfying)
Sorry for all the long technical shit for a relatively simple answer lol, just needed a place to dump some of this info I’ve been sitting on. I’ve seen too many people screaming about how Ghost’s handling was so bad but no one really took the time to dive into it all and really figure out the flaws and how to fix them. So hopefully those kind of people can learn from my research, along with my own attempt to make a “drift component” that’s publicly available here.
dxwrapper
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SimCity Classic - Guide to Installation (Windows / DOSBox)
Then, download this and place the files inside the game directory (C:\Program Files\Maxis\SimCity Classic).
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Ask HN: Best way to play old games that require Windows 98/XP?
There's also dxwrapper that implements old DirectDraw/3D interfaces with newer D3D9 api for better compatibility with newer Windows versions:
https://github.com/elishacloud/dxwrapper
- Porting IV renderer from DX9 to DX11. Is it possible?
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DON'T buy "The Space Bar" (1997) re-release on Steam!
FYI: The Space Bar re-release features Elisha Riedlinger's DxWrapper (https://github.com/elishacloud/dxwrapper), whose config file is otherwise stock with just FullScreen enabled. I strongly believe they didn't properly test it.
- Linux genuinely gives me less issues than Windows
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RTX Remix?
RTX Remix uses a custom d3d9.dll though so you additionally need another wrapper such as https://github.com/elishacloud/dxwrapper to customize which dll should be loaded since by default d3d8to9 uses the default system file which will result in translated calls not being redirected to the path tracer used by Remix.
- RADV Lands Shader Caching For Graphics Pipeline Libraries
- playing Diablo 1 on windows 7. how do I fix the colors?
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I just got GTA IV: Complete Edition on Steam. Do I HAVE to downgrade or can I play as is?
If you have a GPU that supports DXVK (Basically it forces DXVK to run the game in Vulkan intsead of it's usual DirectX 9, which the DX9 version hates GTA IV and while GTA IV hates DX9 back) and has more than 2GB of VRAM (DirectX Vulkan), then I HIGHLY recommend it: https://github.com/doitsujin/dxvk/releases (Use this guide to install it: http://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html. If you want aliasing AND DXVK, use this guide: http://ant-sh.blogspot.com/2021/01/antialiasing-with-dxvk-and-gta-iv.html. If your GPU doesn't support Vulkan, use DxWrapper: https://github.com/elishacloud/dxwrapper/releases).
- L.O.K. Blood Omen 2 RTX Remix
What are some alternatives?
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
NFSC_CustomVT - A decompiled and enhanced Visual Treatment and screen effects shader for NFS Carbon.
d8vk - Direct3D 8 to Vulkan translation for DXVK!
NFSU2ExOpts - Need for Speed Underground 2 Extra Options
dgVoodoo2 - Glide/DirectX implementation on D3D11/12
ME2KasumiCrashFix - Fix for the crash in Mass Effect 2 at the end of Kasumi's loyalty mission
NFS-XtendedInput - NFS (Black Box, MW & newer) - XInput Plugin
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
NFSU-XtendedInput - NFS Underground & Underground 2 - XInput Plugin
DDrawCompat - DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11