Multiple-Context-GLFW VS stylized_snake_game

Compare Multiple-Context-GLFW vs stylized_snake_game and see what are their differences.

Multiple-Context-GLFW

Example using my utility MyContex to create Multiple OpenGL context with glfw3 (by musicrizz)
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Multiple-Context-GLFW stylized_snake_game
2 1
2 38
- -
1.8 0.0
about 3 years ago almost 4 years ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Multiple-Context-GLFW

Posts with mentions or reviews of Multiple-Context-GLFW. We have used some of these posts to build our list of alternatives and similar projects.

stylized_snake_game

Posts with mentions or reviews of stylized_snake_game. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Multiple-Context-GLFW and stylized_snake_game you can also consider the following projects:

OpenCV - Open Source Computer Vision Library

chip-8 - Yet another Chip-8 interpreter, but this time with a beautiful interface 💻

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

zxShaderViz - A useful tool to edit and visualize shaders in real time.

Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.

borealis - Hardware accelerated, controller and TV oriented UI library for PC and Nintendo Switch (libnx)

scop_vulkan - A 3D model viewer written C++20 and Vulkan

sprite-animation-example - A simple sprites animator using OpenGL 3.3 with C++

spelunky-psp - Spelunky remake for Sony PSP.

nload - Real-time network traffic monitor

Hyperbolic-Engine - Hyperbolic Game Engine is being developed as an easy to use and very fast 3D Game Engine.

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II