MoltenGamepad
sc-controller


MoltenGamepad | sc-controller | |
---|---|---|
18 | 72 | |
280 | 1,547 | |
- | - | |
0.0 | 4.7 | |
over 1 year ago | over 1 year ago | |
C++ | Python | |
MIT License | GNU General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MoltenGamepad
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Developers shipping broken ports and unfinished games (at a $70 price tag) has hit the sweet spot for linux gaming.
I have been messing with preseeding a debian install with the packages I need and maybe toying around with the kernel for native gamepad support. I found a project that appears to fix some of the gamepad support issue when trying to run emulated games from steam -gamepadui (passing controllers to Ryujinx or dolphin leads to disconnect issues).
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Controller players, What is your preferred controller?
I've been using MoltenGamepad (https://github.com/jgeumlek/MoltenGamepad) on Linux. It'll handle mapping all the buttons, IR, accel/gyro, nunchuck, etc. It works pretty well once you figure out the config files. I'm not sure if there's an equivalent for Windows though. IMO the a wiimote with the sensor bar works pretty good controlling the mouse for a media PC connected to your TV.
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Virtual Controller Input for Games?
I thought of this, but I am also using FFXIV Launcher and piping that through Steam seems to break wine. MoltenGamepad seems perfect so far, but I appreciate your suggestion!
- Need to Create a Dummy Controller
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Does anyone know how to emulate a controller with a HOTAS in Linux?
I did trip across MoltenGamepad, but I haven't really tried it out yet.
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Is there software for emulating controller with keyboard? Mostly interested because of the Steam Remote.
I found this project in another reddit thread, but it hasn't been updated since 2020: https://github.com/jgeumlek/MoltenGamepad
- How do you force a playstation controller to show up as an xbox controller for steam?
- help with moltengamepad assign?
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I have problems with my generic gamepad
I use https://github.com/jgeumlek/MoltenGamepad to make all of my pads behave like XBox360 controllers.
sc-controller
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Getting Xbox Elite Wireless Controller to Work?
https://github.com/kozec/sc-controller has been my best friend in getting controllers working properly
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How to install sc-controller on latest fedora?
I haven't figure out how to intall sc-controller on latest fedora. I reported a bug on the github but I wanted to ask in this subreddit too, just in case anyone here has a solution.
- Using Steam Controller left-handed without Steam installed
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Controls on Litrus game?
third - sc controller
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so i was trying to install sc-controller but i get this error help
you appear to be missing some dependencies. Make sure that you have all of the build dependencies installed to build this program. They are listed here.
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Steam Deck Controller Interface Seeing Initial Support With Linux 6.3
So with drivers it's easy to give gryo data to Linux, and Linux to expose it to games, but games don't always know what to do with it. The current workaround has always been a tool like Steam Input, or the open source sc-controller, that takes the gyro data, combines it with the old school gamepad data, and emulates an Xbox 360 controller with it.
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Xbox Elite Series 2 / Xbox Series X controller remapping in the SDL2 layer prior to interpretation by game over xinput
The only thing I can think of, left to try is: https://github.com/kozec/sc-controller
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Which XBOX Controller for PC use?
But in the end I ended up buying PS4 pad. * A big selling point for me was that it has gyro. You can set it up as mouse input (in Steam controller settings for the game or something like sc-controller. I'm sure there is something similar for Windows too) and that way use for precise movements * The mouse pad in the middle is nice too * I'm not sure if these measurements are still true after 4 years but it seems it has the lowest input lag when used via BT
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Found a Chell prototype, and been having fun testing games with it
I don't know about the state of Windows support, but for Linux users the fork at https://github.com/Ryochan7/sc-controller is preferable. Ported to Python 3 (upstream is still sitting on EOL'd Python 2 due to kozec preferring a C port) as well as some bugfixes. I use it for any non-Steam games (Epic, Uplay, Origin, GOG).
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Xbox Controller emulation or driver for SD Gamepad without Steam Client
SC-Controller should fit your use-case.
What are some alternatives?
XOutput - DirectInput to XInput wrapper
antimicrox - Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
RAWeb - The RetroAchievements.org platform. Includes core functionality for managing achievements, game data, and community features.
moonlight-android - GameStream client for Android
xpadneo - Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
VSCView - OSD for Steam Controller and various other controllers
skyscraper - Powerful and versatile game scraper written in c++
sdl2-gamepad-mapper
linux
dkms-hid-nintendo - dkms-hid-nintendo
python-evdev - Python bindings for the Linux input subsystem
flathub - Issue tracker and new submissions

