MoltenGamepad
XOutput


MoltenGamepad | XOutput | |
---|---|---|
18 | 77 | |
280 | 1,159 | |
- | - | |
0.0 | 3.4 | |
over 1 year ago | 2 months ago | |
C++ | C# | |
MIT License | MIT License |
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MoltenGamepad
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Developers shipping broken ports and unfinished games (at a $70 price tag) has hit the sweet spot for linux gaming.
I have been messing with preseeding a debian install with the packages I need and maybe toying around with the kernel for native gamepad support. I found a project that appears to fix some of the gamepad support issue when trying to run emulated games from steam -gamepadui (passing controllers to Ryujinx or dolphin leads to disconnect issues).
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Controller players, What is your preferred controller?
I've been using MoltenGamepad (https://github.com/jgeumlek/MoltenGamepad) on Linux. It'll handle mapping all the buttons, IR, accel/gyro, nunchuck, etc. It works pretty well once you figure out the config files. I'm not sure if there's an equivalent for Windows though. IMO the a wiimote with the sensor bar works pretty good controlling the mouse for a media PC connected to your TV.
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Virtual Controller Input for Games?
I thought of this, but I am also using FFXIV Launcher and piping that through Steam seems to break wine. MoltenGamepad seems perfect so far, but I appreciate your suggestion!
- Need to Create a Dummy Controller
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Does anyone know how to emulate a controller with a HOTAS in Linux?
I did trip across MoltenGamepad, but I haven't really tried it out yet.
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Is there software for emulating controller with keyboard? Mostly interested because of the Steam Remote.
I found this project in another reddit thread, but it hasn't been updated since 2020: https://github.com/jgeumlek/MoltenGamepad
- How do you force a playstation controller to show up as an xbox controller for steam?
- help with moltengamepad assign?
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I have problems with my generic gamepad
I use https://github.com/jgeumlek/MoltenGamepad to make all of my pads behave like XBox360 controllers.
XOutput
- Help remapping controller
- Update on Samsho rollback netcode
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How to make a generic controller into playstation controller
Xoutput - is maybe the simplest but x360 only.
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Input Lag With the ALP?
I've been playing with using XOutput + HidHide to cause Windows to see the the ALP controls as an Xbox controller instead of the generic device it normally appears as, and it seemed to significantly improve the input latency in FX. But there are other downsides and quirks that it causes, including problems actually launching the ball in some of the FX tables, so it might also end up being a non-starter.
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Playnite as a "system"
I’m using this as a hub for mainly a GameCube emulator and those controllers do not have Xinput so it wont work in Playnite. I used this to map the controller to XInput and then added an extra line in the Launch Playnite.bat file to also open XOutput on startup
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I need recommendations on a keyboard mapper!
Does your ipac have a dinput mode? If so, xoutput may work https://github.com/csutorasa/XOutput/issues/210
- Connect+ Anti Cheat PC Problem
- This is the event that made me hate this company of shit
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Using both HOTAS and motion controllers in NMS VR with XOutput
I know a fair number of people would like to be able to use their HOTAS with NMS (plenty pancake players, not just VR players who dislike the virtual HOTAS we get). A problem for PC VR players, though, is that any solution might leave you stuck with the HOTAS for all play and that wouldn't be so great. But I've seen a couple of people in other subs say that they use XOutput for this and that it lets them switch seamlessly between HOTAS and motion controllers, detecting when they put one device down and pick up the other.
- Division 2 is on sale at steam spring sale for 70% off. If you havent bought it yet, now's the time to do so. I recommend the New York Edition.
What are some alternatives?
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
x360ce - Primary repository for the x360ce library, front-end and tools.
RAWeb - The RetroAchievements.org platform. Includes core functionality for managing achievements, game data, and community features.
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
xpadneo - Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
UCR - Universal Control Remapper [Alpha]
skyscraper - Powerful and versatile game scraper written in c++
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
python-evdev - Python bindings for the Linux input subsystem
HidHide - Gaming Input Peripherals Device Firewall for Windows.
linux
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput

