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MoltenGamepad reviews and mentions
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Developers shipping broken ports and unfinished games (at a $70 price tag) has hit the sweet spot for linux gaming.
I have been messing with preseeding a debian install with the packages I need and maybe toying around with the kernel for native gamepad support. I found a project that appears to fix some of the gamepad support issue when trying to run emulated games from steam -gamepadui (passing controllers to Ryujinx or dolphin leads to disconnect issues).
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Controller players, What is your preferred controller?
I've been using MoltenGamepad (https://github.com/jgeumlek/MoltenGamepad) on Linux. It'll handle mapping all the buttons, IR, accel/gyro, nunchuck, etc. It works pretty well once you figure out the config files. I'm not sure if there's an equivalent for Windows though. IMO the a wiimote with the sensor bar works pretty good controlling the mouse for a media PC connected to your TV.
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Virtual Controller Input for Games?
I thought of this, but I am also using FFXIV Launcher and piping that through Steam seems to break wine. MoltenGamepad seems perfect so far, but I appreciate your suggestion!
- Need to Create a Dummy Controller
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Does anyone know how to emulate a controller with a HOTAS in Linux?
I did trip across MoltenGamepad, but I haven't really tried it out yet.
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Is there software for emulating controller with keyboard? Mostly interested because of the Steam Remote.
I found this project in another reddit thread, but it hasn't been updated since 2020: https://github.com/jgeumlek/MoltenGamepad
- How do you force a playstation controller to show up as an xbox controller for steam?
- help with moltengamepad assign?
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I have problems with my generic gamepad
I use https://github.com/jgeumlek/MoltenGamepad to make all of my pads behave like XBox360 controllers.
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Stats
jgeumlek/MoltenGamepad is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of MoltenGamepad is C++.