Marching-Cubes-Terrain
Alta
Marching-Cubes-Terrain | Alta | |
---|---|---|
3 | 1 | |
545 | 1 | |
- | - | |
0.0 | 10.0 | |
over 2 years ago | about 3 years ago | |
C# | C# | |
MIT License | - |
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Marching-Cubes-Terrain
- Marching Cube
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Is Unity capable of an efficient blocky style voxel engine?
sadly its not but take a look at https://github.com/Eldemarkki/Marching-Cubes-Terrain
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Voxel-related resources, tutorials and plugins
i can recommend this project. it uses the new burst compiler and jobs for performance. i also worked a bit together with the repo owner and my voxel framework is somewhat based on his
Alta
What are some alternatives?
UE5VoxelTutorial - A collection of voxel mesh generation algorithms
how-to-make-7-days-to-die-in-unity - Associated files and assets for How to Make 7 Days to Die in Unity tutorial series.
terrain-marching-cubes - Implementation of Marching Cubes algorithm to generate various types of terrains
procedural-mesh-tutorial - Files from the procedural mesh tutorial series
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity-Marching-Cubes-Smooth-Voxel-Engine - This is a Marching cubes smooth voxel engine in Unity
FileToVox - Tool for convert files into Magicavoxel file
isosurface - A project testing and comparing various algorithms for creating isosurfaces.
UniRx - Reactive Extensions for Unity
Intro-Voxel-Terrain-in-Unity - A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.
Marching-Cubes