MapsSDK-Unity VS radegast

Compare MapsSDK-Unity vs radegast and see what are their differences.

MapsSDK-Unity

This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project. (by microsoft)

radegast

Lightweight client for connecting to Second Life and OpenSim based virtual worlds (by cinderblocks)
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MapsSDK-Unity radegast
3 7
637 61
- -
0.0 3.5
3 months ago 3 months ago
C# C#
MIT License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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MapsSDK-Unity

Posts with mentions or reviews of MapsSDK-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-08.
  • [Bing Maps SDK] Custom Local Map Dimension
    1 project | /r/Unity3D | 17 Dec 2021
  • Has there been a port of Microsoft maps SDK for godot (flight simulator 2020-like terrain)
    2 projects | /r/godot | 8 Jul 2021
    https://github.com/microsoft/MapsSDK-Unity is the one for unity and it is MIT licensed along with https://github.com/microsoft/MapsSDK-Native for android and ios. This would make it a lot easier to do many things and its already open source so licensing/copyright shouldn't be an issue. The unity one is in C# but I haven't done much of that so I don't know how easy it would be to port even if you needed the mono version to use it.
  • Any way to get high quality city building models besides the MapsModelImporter addon?
    1 project | /r/blender | 8 Jul 2021
    The addon works but its fundamentally flawed since the data it gets is from google maps with LOD, so anything that isn't directly next to the camera is very bad quality. The only way I can see to get around it is to make a custom application that doesn't use the LOD system and only gets the high quality models and textures but I haven't been able to find any that does that. It isn't impossible to create and the code is probably written in javascript so definitely can be done though likely time consuming. The blender gis addon does have osm buildings but they aren't the right shape and many are missing and they don't have textures. I found something that should be nearly identical to Microsoft flight simulator https://github.com/microsoft/MapsSDK-Unity but it doesn't seem like it exports 3d models easily.

radegast

Posts with mentions or reviews of radegast. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MapsSDK-Unity and radegast you can also consider the following projects:

fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

laravel-meta-connect - A Web Interface for Scripted Educational Tools in the Virtual World of Second Life

airpeer - A WebRTC based networking plugin for Unity

UnityPlugin - Ultraleap SDK for Unity.

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

immersal-sdk-samples - Immersal SDK Unity Samples

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Overte - Overte is an open-source 3D client and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.