Has there been a port of Microsoft maps SDK for godot (flight simulator 2020-like terrain)

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • MapsSDK-Unity

    Discontinued This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

  • https://github.com/microsoft/MapsSDK-Unity is the one for unity and it is MIT licensed along with https://github.com/microsoft/MapsSDK-Native for android and ios. This would make it a lot easier to do many things and its already open source so licensing/copyright shouldn't be an issue. The unity one is in C# but I haven't done much of that so I don't know how easy it would be to port even if you needed the mono version to use it.

  • MapsSDK-Native

    This repository contains samples, documentation and releases history for the Bing Maps SDK for Android and iOS.

  • https://github.com/microsoft/MapsSDK-Unity is the one for unity and it is MIT licensed along with https://github.com/microsoft/MapsSDK-Native for android and ios. This would make it a lot easier to do many things and its already open source so licensing/copyright shouldn't be an issue. The unity one is in C# but I haven't done much of that so I don't know how easy it would be to port even if you needed the mono version to use it.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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