MDFramework VS realtime-network-sync-godot

Compare MDFramework vs realtime-network-sync-godot and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
MDFramework realtime-network-sync-godot
1 1
76 -
- -
0.0 -
about 1 year ago -
C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MDFramework

Posts with mentions or reviews of MDFramework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-26.
  • Boomstick deployed
    4 projects | /r/godot | 26 Mar 2021
    If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.

realtime-network-sync-godot

Posts with mentions or reviews of realtime-network-sync-godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-26.
  • Boomstick deployed
    4 projects | /r/godot | 26 Mar 2021
    There was some dude who used the Tribes networking model (still really the gold standard for this kind of thing) here: https://gitlab.com/Juankz/realtime-network-sync-godot but I haven't tried it out.

What are some alternatives?

When comparing MDFramework and realtime-network-sync-godot you can also consider the following projects:

Oubliette-Godot - Another Oubliette... C# / 2D

smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)

number-nibbler-gd - Port of my math game Number Nibbler to Godot

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.

Estragonia - Estragonia: Avalonia in Godot

GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.

Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.

GodotMidi - A MIDI file importer for Godot 3.x

go_dot_log - Opinionated Godot logging interface and console implementation.

GDLogger - A simple logger for Godot.