MDFramework
go_dot_log
MDFramework | go_dot_log | |
---|---|---|
1 | 1 | |
76 | 3 | |
- | - | |
0.0 | 10.0 | |
about 1 year ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MDFramework
-
Boomstick deployed
If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.
go_dot_log
-
chicken cli: a dotnet tool for installing and managing addons from an addons.json file!
go_dot_log: Opinionated Godot logging interface and console implementation.
What are some alternatives?
Oubliette-Godot - Another Oubliette... C# / 2D
GoDotNet - State machines, notifiers, and other utilities for C# Godot development.
number-nibbler-gd - Port of my math game Number Nibbler to Godot
GoDotTest - C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)
Estragonia - Estragonia: Avalonia in Godot
Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.
go_dot_dep - Node-based dependency injection for C# Godot games.
godot-ink - Ink integration for Godot Engine.
GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.
Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.