MDFramework
A multiplayer C# game framework for Godot 3.4 Mono. (by DoubleDeez)
GDLogger
A simple logger for Godot. (by Carnagion)
MDFramework | GDLogger | |
---|---|---|
1 | 1 | |
76 | 6 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | 5 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MDFramework
Posts with mentions or reviews of MDFramework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-26.
-
Boomstick deployed
If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.
GDLogger
Posts with mentions or reviews of GDLogger.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Best way to catch crashes?
The C# version of GDLogger will attempt to log unhandled exceptions to a log file. You can use GDLogger via NuGet, or just copy/paste the file.
What are some alternatives?
When comparing MDFramework and GDLogger you can also consider the following projects:
Oubliette-Godot - Another Oubliette... C# / 2D
Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
number-nibbler-gd - Port of my math game Number Nibbler to Godot
GodotMidi - A MIDI file importer for Godot 3.x
smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)
Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.
Estragonia - Estragonia: Avalonia in Godot
GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.
realtime-network-sync-godot
go_dot_log - Opinionated Godot logging interface and console implementation.
MDFramework vs Oubliette-Godot
GDLogger vs Modot
MDFramework vs number-nibbler-gd
GDLogger vs GodotMidi
MDFramework vs smoothing-addon
MDFramework vs Godot-Mono-CustomResourceRegistry
MDFramework vs Estragonia
MDFramework vs GodotQuickLaunch
MDFramework vs Modot
MDFramework vs realtime-network-sync-godot
MDFramework vs GodotMidi
MDFramework vs go_dot_log