LiteNetLib VS MiniUDP

Compare LiteNetLib vs MiniUDP and see what are their differences.

MiniUDP

A Simple UDP Layer for Shipping and Receiving Byte Arrays (by ashoulson)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
LiteNetLib MiniUDP
25 1
2,938 52
- -
7.4 0.0
3 days ago about 6 years ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LiteNetLib

Posts with mentions or reviews of LiteNetLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

MiniUDP

Posts with mentions or reviews of MiniUDP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-11.

What are some alternatives?

When comparing LiteNetLib and MiniUDP you can also consider the following projects:

ENet-CSharp - Reliable UDP networking library

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

lidgren-network-gen3 - Lidgren Network Library

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

Hazel-Networking - Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.

Neutrino - A low-latency, high performance network library for real-time apps and games.

FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

nakama - Distributed server for social and realtime games and apps.

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support