LightCombatManager
Refureku
LightCombatManager | Refureku | |
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4 | 5 | |
7 | 199 | |
- | - | |
8.2 | 0.0 | |
22 days ago | over 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
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LightCombatManager
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LightCombatManager, a cross-platforming and open source combat manager for Pathfinder 1E and 2E!
Over the last 2.5 years, I have been developing LightCombatManager (or just LCM), a tool for managing my combats in Pathfinder, which I want to present to you now!Using LCM, you can easily create characters with initiative and modifier values and also add various status effects to them. LCM generates a full combat table, where you can easily manage the combat by removing and readding characters or switching the combat order. A combat can also be stored as a csv file and reopened later.While there are certainly other combat managers with more functionality, LCM is aimed to be as lightweight and intuitive as possible. Also, it is completely free and open source and runs not only on Windows, but also on Linux. Last but not least, it supports Pathfinder 1E AND 2E, so you no longer need two different apps to run your combats if you're GMing both games. You can download the latest version here.
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LightCombatManager - the first free and open source Starfinder Combat Manager!
Using LCM, you can easily create characters with initiative and modifier values and also add various status effects to them. LCM generates a full combat table, where you can easily manage the combat by stepping through each character's turn, removing and re-adding characters or switching the combat order. A combat can also be stored as a csv file and reopened later. Afaik, LCM is the very first Starfinder combat manager which is completely free, open source - and runs on both Linux and Windows. You can download the latest version here: https://github.com/MaxFleur/LightCombatManager/releases
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Show HN: LCM – A small combat manager for d20-based PnP games
[2] https://github.com/MaxFleur/LightCombatManager/releases
Refureku
- Refureku v2.2.0 released :)
- Refureku v2.0.0 is out! - Dynamic reflection library
- Refureku v2.0.0 is out!
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Adding reflection to an existing codebase
I will soon release a new major version of my reflection library (Refureku). It only requires you to tag the classes you want to reflect and include a generated file as well as a macro for code injection. I am not sure whether it is reasonable for you but it's one solution among others: https://github.com/jsoysouvanh/Refureku
What are some alternatives?
RiseOfTheRunelords - A repository to hold tools for those wishing to run and convert RotR to Pathfinder 2E.
Stacer - Linux System Optimizer and Monitoring - https://oguzhaninan.github.io/Stacer-Web
Sand-Box2D - An open source cross-platform game based on Box2D with SDL2.
NanoGUI - Minimalistic GUI library for OpenGL
riot-cpp - Basic api client to query riot's api. Handles rate limiting, server errors and does basic logging.
wxWidgets - Cross-Platform C++ GUI Library
aspia - Remote desktop and file transfer tool.
nana - a modern C++ GUI library
GTA_SA_cheat_finder - Find alternative cheat code in Grand Theft Auto San Andreas (2004) by bruteforce (CLI and GUI), C++17, Qt 6 and CUDA 11
rttr - C++ Reflection Library
cppm - c++ package manager only use CMake
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang