Levels
By theripper93
FoundryVTT-ItemPiles
By fantasycalendar
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Levels | FoundryVTT-ItemPiles | |
---|---|---|
9 | 17 | |
22 | 27 | |
- | - | |
7.6 | 9.2 | |
15 days ago | 8 days ago | |
JavaScript | JavaScript | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Levels
Posts with mentions or reviews of Levels.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-08.
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Looking for a discussion about how to best represent verticality in a VTT like Foundry or others
Followed shortly thereafter by his Levels module, which gives spatial distance relative to elevation represented in 2D via token vision.
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D&D party is headed to Pandemonium in our next arc. Any ideas on how to handle the 3D combat?
TheRipper93's Levels module. This lets you overlay parts of the map to add depth or even just to handle height more easily. This is both a visual effect and a mechanical one as it adjust the player's elevation as needed.
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Levels Module "unhiding" higher level tiles when token is deselected
I'm working on a map right now and I'm using the Levels module (found here: https://github.com/theripper93/Levels). It's been great so far, but after setting everything up I noticed that when players deselect their token they can see all the levels above them for a split second (but not the tokens on them) except for the tiles they're beneath. Hopefully the video below will make up for my bad explanation.
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Wyvern Tor Orc Camp 140 px. Dungeondraft_map file in the comments. [Crosshead][Multilayered][LMoP][Cave][Dungeondraft_map][Free]
If you are using FoundryVTT I recommend using Levels (https://github.com/theripper93/Levels) for this map.
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Riizu's Module Cheat Sheet
Levels: Massive overhaul to the way height and floors are managed
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Necessary/Useful Modules & current version update?
LEVELS
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A triple threat module review for all your movement and difficult terrain needs! Drag Ruler, Terrain Ruler and Enhanced Terrain Layer
I seem to completely have misspoke. I meant to say the Levels module: https://github.com/theripper93/Levels. I'm wanting to know if someone casts Hunger of Hadar on the third floor of a tower at 30ft of elevation if the terrain drawn out will affect players on the first and second levels.
- Scenes made with the levels module work with fog of war?
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Levels - Let There Be Light update, and token occlusion - FREE
that's probably because you are setting it up wrong - be sure to read the documentation (it's kinda crap) or come into my discord if you have issues https://github.com/theripper93/Levels
FoundryVTT-ItemPiles
Posts with mentions or reviews of FoundryVTT-ItemPiles.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-04.
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Sell me on landing pages. Do players actually use them?
I created some tokens representing their carriage's cargo compartment and made it interactable with Item Piles. So I can give them access to their stuff when I want them to and just hide it if not.
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Landing Page Interativa - Coração Rubi - FoundryVTT
Esse é o "Item Piles" (https://github.com/fantasycalendar/FoundryVTT-ItemPiles)
- Item Piles - A Foundry VTT module with merchants, vaults, player-to-player trading, and more!
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Handy 5e Modules List
FoundryVTT-ItemPiles - Have you ever wished you could represent items in your scenes? A pile of items, something to interact with - or perhaps chests whose appearance changes depending on what happens to it, whether it's open, closed, full, or empty. Do you want an easy way to split loot between players? Do you want easy to use merchants with great UIs?
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Is there a way to allow item piles to split currency more than 4 ways?
If that still doesn't resolve it, you can ask about the issue on IronMonk's Discord or put in an issue on the Github page.
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Loot Sheet NPC 5e for V10?
I know Item Piles is still in (very) active development. The author definitely intends to port it to v10, but hasn't done so yet.
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Beginner guides/module tips
Item Piles allows you to drop items on the ground, on the canvas. You can create chests (locked or unlocked), and it also allows players to trade with each other.
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[D&D5e] Monk's Active Tile Triggers - Change permission on actor
I would suggest to use the Item Piles to make the chest and use your active tiles config to make the chest visible when they pass the check so you dont need to mess with permissions.
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Loot Sheet NPC 5e: Bag of Holding and Looting Without Token
For trading between players I would suggest Item Piles, its main feature is to make npc lootable and easily drag items on the map to make lootable piles but it adds also an usefull trade between players feature
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Riizu's Module Cheat Sheet
Item Piles: Tokens to represent loot dropped in the world or within containers
What are some alternatives?
When comparing Levels and FoundryVTT-ItemPiles you can also consider the following projects:
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
Better-Roofs - A Foundry VTT module to improve roof behaviour
quick-insert
quick-encounters - Quick Encounters keeps your Foundry map clean and your encounters simple in heavily populated dungeons.
foundryvtt-multilevel-tokens - Multilevel tokens for Foundry VTT
itemcollection
fvtt-find-the-culprit
dungeondraft_maps - Collection of my Dungeondraft maps.
FoundryVTT-Tagger
MonsterBlocks - A Foundry VTT module to add NPC sheets that faithfully reproduce the appearance of D&D 5e monster statblocks.
midi-qol
Levels vs foundryvtt-terrain-ruler
FoundryVTT-ItemPiles vs Better-Roofs
Levels vs quick-insert
FoundryVTT-ItemPiles vs quick-encounters
Levels vs foundryvtt-multilevel-tokens
FoundryVTT-ItemPiles vs itemcollection
Levels vs Better-Roofs
FoundryVTT-ItemPiles vs fvtt-find-the-culprit
Levels vs dungeondraft_maps
FoundryVTT-ItemPiles vs FoundryVTT-Tagger
Levels vs MonsterBlocks
FoundryVTT-ItemPiles vs midi-qol