FoundryVTT-ItemPiles
FoundryVTT-ItemPiles | fvtt-find-the-culprit | |
---|---|---|
17 | 6 | |
27 | 7 | |
- | - | |
9.2 | 0.0 | |
8 days ago | 5 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
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FoundryVTT-ItemPiles
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Sell me on landing pages. Do players actually use them?
I created some tokens representing their carriage's cargo compartment and made it interactable with Item Piles. So I can give them access to their stuff when I want them to and just hide it if not.
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Landing Page Interativa - Coração Rubi - FoundryVTT
Esse é o "Item Piles" (https://github.com/fantasycalendar/FoundryVTT-ItemPiles)
- Item Piles - A Foundry VTT module with merchants, vaults, player-to-player trading, and more!
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Handy 5e Modules List
FoundryVTT-ItemPiles - Have you ever wished you could represent items in your scenes? A pile of items, something to interact with - or perhaps chests whose appearance changes depending on what happens to it, whether it's open, closed, full, or empty. Do you want an easy way to split loot between players? Do you want easy to use merchants with great UIs?
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Is there a way to allow item piles to split currency more than 4 ways?
If that still doesn't resolve it, you can ask about the issue on IronMonk's Discord or put in an issue on the Github page.
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Loot Sheet NPC 5e for V10?
I know Item Piles is still in (very) active development. The author definitely intends to port it to v10, but hasn't done so yet.
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Beginner guides/module tips
Item Piles allows you to drop items on the ground, on the canvas. You can create chests (locked or unlocked), and it also allows players to trade with each other.
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[D&D5e] Monk's Active Tile Triggers - Change permission on actor
I would suggest to use the Item Piles to make the chest and use your active tiles config to make the chest visible when they pass the check so you dont need to mess with permissions.
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Loot Sheet NPC 5e: Bag of Holding and Looting Without Token
For trading between players I would suggest Item Piles, its main feature is to make npc lootable and easily drag items on the map to make lootable piles but it adds also an usefull trade between players feature
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Riizu's Module Cheat Sheet
Item Piles: Tokens to represent loot dropped in the world or within containers
fvtt-find-the-culprit
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Can't create a player character sheet
the module "find the culprit" helps a lot as it automate the module enable/disable and make it faster till you find the module that's misbehaving.
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All my rolls say "object Promise" after updating to version 10
the module "find the culprit" can help you pinpoint exactly which module was misbehaving if you want to check.
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Riizu's Module Cheat Sheet
Find the culprit: Helps to track down module conflicts
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Necessary/Useful Modules & current version update?
Find the culprit (absolutely necessary when working with so many modules)
- How can I make Foundry "refresh-free"?
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Foundry Best-Practices?
GitHub - Moerill/fvtt-find-the-culprit
What are some alternatives?
Better-Roofs - A Foundry VTT module to improve roof behaviour
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
quick-encounters - Quick Encounters keeps your Foundry map clean and your encounters simple in heavily populated dungeons.
tidy-ui_game-settings - formerly FVTT UII Game Settings
itemcollection
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
FoundryVTT-Tagger
midi-qol
foundryvtt-minimal-ui - Foundry VTT Module. Configurable UI module, allows the user to hide, collapse or auto-hide components separately.
quick-insert
MonsterBlocks - A Foundry VTT module to add NPC sheets that faithfully reproduce the appearance of D&D 5e monster statblocks.