foundryvtt-drag-ruler
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fvtt-find-the-culprit | foundryvtt-drag-ruler | |
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6 | 14 | |
7 | 38 | |
- | - | |
0.0 | 5.3 | |
5 months ago | about 1 month ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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fvtt-find-the-culprit
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Can't create a player character sheet
the module "find the culprit" helps a lot as it automate the module enable/disable and make it faster till you find the module that's misbehaving.
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All my rolls say "object Promise" after updating to version 10
the module "find the culprit" can help you pinpoint exactly which module was misbehaving if you want to check.
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Riizu's Module Cheat Sheet
Find the culprit: Helps to track down module conflicts
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Necessary/Useful Modules & current version update?
Find the culprit (absolutely necessary when working with so many modules)
- How can I make Foundry "refresh-free"?
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Foundry Best-Practices?
GitHub - Moerill/fvtt-find-the-culprit
foundryvtt-drag-ruler
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Handy 5e Modules List
foundryvtt-drag-ruler - his module shows a ruler when you drag a token or measurement template to inform you how far you've dragged it from its start point. Additionally, if you're using a grid, the spaces the token will travel though will be colored depending on your tokens speed. By default, three colors are being used: green for spaces that your token can reach by walking normally are colored green, spaces that can only be reached by dashing will be colored yellow and spaces that cannot be reached with the token's speed will be colored red. If you're using a gridless map the ruler color will change to convey this information.
- Setting/module recommendations to ease transition from roll20 to foundryvtt
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Foundry VTT module suggestions?
Drag Ruler v1.13.2 Bugs URL
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What VTT is best suited for Pathfinder?
Drag Ruler: https://github.com/manuelVo/foundryvtt-drag-ruler (requires socketlib)
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48 Useful V10-Compatible Modules [5e]
Drag Ruler - Allows tokens to display a ruler indicating how much they are about to move. Can create waypoints to make a token move between multiple destination points.
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At long last it's here: Drag Ruler for Foundry v10
I've just released Drag Ruler v1.13.0, which is the first official Drag Ruler version to support Foundry v10. A lot of code had to be changed for this release, so it's quite possible that some bugs have crept in that weren't present in Drag Ruler v1.12. If you find anything, please report it in the Drag Ruler bug tracker.
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Enhanced Terrain Layer not working properly
The module uses Drag Ruler iirc as it's source of measurement. Drag Ruler does not work with V10. There is an interim update (not released by the Drag Ruler author) but not sure if it works with ETL
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Riizu's Module Cheat Sheet
Drag Ruler: Ruler display on movement
- Module to Display Weapon and Spell Ranges
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Necessary/Useful Modules & current version update?
Drag Ruler
What are some alternatives?
FoundryVTT-ItemPiles
quick-insert
tidy-ui_game-settings - formerly FVTT UII Game Settings
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
rolladvantage-token-stamp-2-foundry
Better-Roofs - A Foundry VTT module to improve roof behaviour
about-time
foundryvtt-minimal-ui - Foundry VTT Module. Configurable UI module, allows the user to hide, collapse or auto-hide components separately.
Nathans-DnD5e-Foundry-Modules - A list of modules that I personally use for my Foundry DnD5e games, along with my preferred settings for each.
MonsterBlocks - A Foundry VTT module to add NPC sheets that faithfully reproduce the appearance of D&D 5e monster statblocks.
token-mold