Levels
By theripper93
foundryvtt-terrain-ruler
A FoundryVTT module that allows to make measurements including difficult terrain (by manuelVo)
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Levels | foundryvtt-terrain-ruler | |
---|---|---|
9 | 4 | |
22 | 7 | |
- | - | |
7.6 | 0.0 | |
15 days ago | about 1 month ago | |
JavaScript | JavaScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Levels
Posts with mentions or reviews of Levels.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-08.
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Looking for a discussion about how to best represent verticality in a VTT like Foundry or others
Followed shortly thereafter by his Levels module, which gives spatial distance relative to elevation represented in 2D via token vision.
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D&D party is headed to Pandemonium in our next arc. Any ideas on how to handle the 3D combat?
TheRipper93's Levels module. This lets you overlay parts of the map to add depth or even just to handle height more easily. This is both a visual effect and a mechanical one as it adjust the player's elevation as needed.
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Levels Module "unhiding" higher level tiles when token is deselected
I'm working on a map right now and I'm using the Levels module (found here: https://github.com/theripper93/Levels). It's been great so far, but after setting everything up I noticed that when players deselect their token they can see all the levels above them for a split second (but not the tokens on them) except for the tiles they're beneath. Hopefully the video below will make up for my bad explanation.
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Wyvern Tor Orc Camp 140 px. Dungeondraft_map file in the comments. [Crosshead][Multilayered][LMoP][Cave][Dungeondraft_map][Free]
If you are using FoundryVTT I recommend using Levels (https://github.com/theripper93/Levels) for this map.
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Riizu's Module Cheat Sheet
Levels: Massive overhaul to the way height and floors are managed
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Necessary/Useful Modules & current version update?
LEVELS
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A triple threat module review for all your movement and difficult terrain needs! Drag Ruler, Terrain Ruler and Enhanced Terrain Layer
I seem to completely have misspoke. I meant to say the Levels module: https://github.com/theripper93/Levels. I'm wanting to know if someone casts Hunger of Hadar on the third floor of a tower at 30ft of elevation if the terrain drawn out will affect players on the first and second levels.
- Scenes made with the levels module work with fog of war?
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Levels - Let There Be Light update, and token occlusion - FREE
that's probably because you are setting it up wrong - be sure to read the documentation (it's kinda crap) or come into my discord if you have issues https://github.com/theripper93/Levels
foundryvtt-terrain-ruler
Posts with mentions or reviews of foundryvtt-terrain-ruler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-27.
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Enhanced Terrain Layer not working properly
Terrain Ruler is the other mod that works with Drag Ruler and ETL, again, that mod has not been updated to V10.
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Riizu's Module Cheat Sheet
Terrain Ruler: Adds terrain behavior for Drag Ruler
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Necessary/Useful Modules & current version update?
Terrain Ruler
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Foundry Appreciation Post
"It would be so cool to use my Streamdeck to interact with Foundry." -There's a module for that. "What if difficult terrain was automatically calculated?" -There's a module for that. "I wish my players could change their token for when they're sitting." -TAMFT. It's just crazy.
What are some alternatives?
When comparing Levels and foundryvtt-terrain-ruler you can also consider the following projects:
quick-insert
foundryvtt-multilevel-tokens - Multilevel tokens for Foundry VTT
MaterialDeck
Better-Roofs - A Foundry VTT module to improve roof behaviour
fvtt-module-polyglot - Talk to others using a language you can speak and scrambles text you can't understand.
dungeondraft_maps - Collection of my Dungeondraft maps.
fvtt-find-the-culprit
MonsterBlocks - A Foundry VTT module to add NPC sheets that faithfully reproduce the appearance of D&D 5e monster statblocks.
foundry-mods
Levels vs quick-insert
foundryvtt-terrain-ruler vs quick-insert
Levels vs foundryvtt-multilevel-tokens
foundryvtt-terrain-ruler vs MaterialDeck
Levels vs Better-Roofs
foundryvtt-terrain-ruler vs fvtt-module-polyglot
Levels vs dungeondraft_maps
foundryvtt-terrain-ruler vs fvtt-find-the-culprit
Levels vs MonsterBlocks
foundryvtt-terrain-ruler vs MonsterBlocks
Levels vs fvtt-module-polyglot
foundryvtt-terrain-ruler vs foundry-mods