ecs
unity-variables
ecs | unity-variables | |
---|---|---|
3 | 2 | |
148 | 3 | |
- | - | |
0.0 | 2.6 | |
11 months ago | 4 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ecs
-
Quand utiliser des interfaces plutôt que l'héritage en POO ?
Voir par exemple https://github.com/Leopotam/ecs
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I need help understanding ECS.
Leopotam :
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Godot or Unity ? newbie 2D gamedev
- LeoECS
unity-variables
What are some alternatives?
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UniversalInventorySystem - A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
gdnative - Rust bindings for Godot 3
MyBox - MyBox is a set of attributes, tools and extensions for Unity
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
Svelto.ECS - Svelto ECS C# Entity Component System
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
voxel-planets - Generation of planets with dynamic terrain
stylised-character-controller - A stylised physics based character controller made in Unity 3D.
hecs - A handy ECS
ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.