Invisiwind
window_frame
Invisiwind | window_frame | |
---|---|---|
1 | 1 | |
119 | 7 | |
- | - | |
5.1 | 0.0 | |
4 months ago | over 1 year ago | |
C++ | C++ | |
MIT License | - |
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Invisiwind
window_frame
-
Is there any way to have a game not pause execution while actively dragging the application window?
source code: https://github.com/YAL-GameMaker/window_frame
What are some alternatives?
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