window_frame VS HexCtrl

Compare window_frame vs HexCtrl and see what are their differences.

window_frame

Prevents GameMaker (GMS1, GMS2+) games from freezing while being dragged/resized. (by YAL-GameMaker)
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window_frame HexCtrl
1 2
7 162
- -
0.0 8.9
over 1 year ago 2 days ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

window_frame

Posts with mentions or reviews of window_frame. We have used some of these posts to build our list of alternatives and similar projects.

HexCtrl

Posts with mentions or reviews of HexCtrl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-01.

What are some alternatives?

When comparing window_frame and HexCtrl you can also consider the following projects:

Invisiwind - An application that allows you to hide certain windows when sharing your full screen

kelcoro - C++20 coroutine library

memoryjs - Read and write process memory in Node.js (Windows API functions exposed via Node bindings)

Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

flutter_native_view - [WIP] Embedding native windows into Flutter. Scrollable support & widgets placement on-top. 🪟

Paperclip - A brand-new text-editor for Psion 5 Series and other EPOC32 devices

winlamb - A lightweight modern C++11 library for Win32 API, using lambdas to handle Windows messages.

PhotonLibOS - Probably the fastest coroutine lib in the world!

apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!

SAFD-algorithm - An app to compute the coefficients of a function development in a spherical harmonics convergent series.

MoWin2 - An attempt to make a C++20 wrapper around Win32 API

ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach