ImHex
openage
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ImHex | openage | |
---|---|---|
46 | 56 | |
32,934 | 12,377 | |
- | 0.8% | |
9.9 | 9.7 | |
3 days ago | 5 days ago | |
C++ | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ImHex
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Ask HN: What Underrated Open Source Project Deserves More Recognition?
ImHex
“A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.”
I actually used it not too long ago to inspect why a mp4 file wasn’t valid. The pattern language that they have is quite nice and having sections of the hex highlighted and being able to see what structures they represent and what data was on those structures was very useful!
https://github.com/WerWolv/ImHex
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Spectrum Analyser, a Sinclair ZX Spectrum reverse engineering tool
Just one note: Please use UI scaling; it's near impossible to read on a 150% 4k screen (much less on 100%). Unfortunately, young eyes don't last forever.
The UI looks very much like ImHex (https://imhex.werwolv.net/) is this a coincidence, or is it the standard ImGui look and feel?
I wish ImHex had a decompiler for Z80 as well, but this is much better.
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Immediate Mode GUI Programming
I didn't use RemedyBG or Tracy, but I did try ImHex (https://github.com/WerWolv/ImHex) and it loaded 12% of the CPU because everything is being repainted 60 times per second. Heck, it even has an option to limit the FPS, which solves the CPU load a bit, but at the same time results in sluggish input because the event handling is tied to the drawing frequency.
So yes, the experience was not good, and I don't see what these tools would lose by using a proper GUI. I don't want every utility to drain my laptop battery like a decent video game.
ImGui is great if you already have a loop where everything is unconditionally redrawn every frame, but otherwise it's a really odd choice for an end-user application.
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The Hiew Hex Editor
I now use ImHex after looking for years for a good one. It has a pattern language to provide highlighting.
https://imhex.werwolv.net/
- Parsing an Undocumented File Format
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Dear ImGui: Bloat-free Graphical User interface with minimal dependencies
ImGui is brilliant. I can highly recommend this hex editor built using it: https://github.com/WerWolv/ImHex
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[Tutorial] How to manually change FOV (SoC, CS, & CoP)
Download a hex editor such as ImHex and open it. I'd recommend downloading the portable version of whatever hex editor you are using if it's offered. That way you don't have to install the program and can instantly delete it off your drive when you're done.
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What was your first open source contribution?
Probably https://github.com/WerWolv/ImHex/pull/509
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Visual IDE research feedback
"It seems from reading the post that the scope of the project is already way too large. This a decades-long project (for a single dev). But most (maybe all) of what's being offered already exists." My googling shows them existing as singular (or a few) features but not in a cohesive package; the "closest" one I could find is https://github.com/WerWolv/ImHex.
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Hexyl: A command-line hex viewer
If you want a true Hex Editor (or better, Hex IDE), I strongly suggest you to take a look ad ImHex [1].
[1]: https://github.com/WerWolv/ImHex
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
ImHex-Patterns - Hex patterns, include patterns and magic files for the use with the ImHex Hex Editor
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
catsight - Cross-platform process memory inspector
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
sysrsync - Simple and safe system's rsync wrapper for Python
pycdc - C++ python bytecode disassembler and decompiler
OpenGothic - Reimplementation of Gothic 2 Notr
extfstools - Tools for extracting files from ext2,3,4 filesystem images
faiss-server - faiss serving :)
XMachOViewer - XMachOViewer is a Mach-O viewer for Windows, Linux and MacOS
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.