ISF4AE VS AE_tl_math

Compare ISF4AE vs AE_tl_math and see what are their differences.

ISF4AE

After Effects Plug-in enabling to use GLSL written in ISF as an effect (by baku89)

AE_tl_math

An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter (by crazylafo)
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ISF4AE AE_tl_math
2 1
220 119
- -
7.4 0.0
7 months ago almost 2 years ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ISF4AE

Posts with mentions or reviews of ISF4AE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-15.

AE_tl_math

Posts with mentions or reviews of AE_tl_math. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-15.
  • Integrating GLSL Shaders With AE In 2022
    2 projects | /r/AfterEffects | 15 Apr 2022
    Hi, what's currently the best method to work with GLSL shaders in AfterEffects? I found those two projects which seem good but not super actively developed. Are they still good to use or are there any better alternatives by now?

What are some alternatives?

When comparing ISF4AE and AE_tl_math you can also consider the following projects:

SHADERed - Lightweight, cross-platform & full-featured shader IDE

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Vulkanator - An Adobe After Effects sample project with Vulkan GPU acceleration

SupercellSWF-Animate - Plugin for Adobe Animate to create new or export SC files and use in all Supercell games

ExprTK - C++ Mathematical Expression Parsing And Evaluation Library https://www.partow.net/programming/exprtk/index.html