Hibzz.Hibernator VS LazyOptimiser

Compare Hibzz.Hibernator vs LazyOptimiser and see what are their differences.

Hibzz.Hibernator

A library used to create low performant idle applications in Unity (by hibzzgames)

LazyOptimiser

An experimental tool to apply some automatic optimisations to an avatar (by euan142)
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Hibzz.Hibernator LazyOptimiser
2 1
10 112
- -
2.3 5.9
9 months ago 4 months ago
C# C#
Creative Commons Attribution 4.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hibzz.Hibernator

Posts with mentions or reviews of Hibzz.Hibernator. We have used some of these posts to build our list of alternatives and similar projects.

LazyOptimiser

Posts with mentions or reviews of LazyOptimiser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-12.

What are some alternatives?

When comparing Hibzz.Hibernator and LazyOptimiser you can also consider the following projects:

light-lod - Learn how to apply the "LOD" (Level of Detail) concept to lights!

LexiTools - Collection of tools, mainly created for use in VRChat avatar creation

imix - imix Low-Power IoT Research Platform

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

Incremental - Incremental Deterministic Decimal Number Type in C#

Toony-standard - A toon shader with standard elements for vrchat

ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target

UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

Unity-Object-Pool-Tool - A Generic Object Pooler for Unity