Taylor
GDevelop
Taylor | GDevelop | |
---|---|---|
3 | 147 | |
92 | 5,956 | |
- | - | |
7.0 | 9.8 | |
7 days ago | 7 days ago | |
Ruby | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Taylor
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What is the best way to make simple games with Ruby?
There are also ruby bindings for raylib (not maintained anymore) and a new project called Taylor, dunno much about that one but it seems quite simple
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I notice that there aren't many gaming engines that support Ruby script. I'm considering working on a more manageable project that will incorporate MRuby into the Love engine.
You may want to check Tailor, I see it as the open source alternative to Dragon Ruby event if it's less advanced
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Meet Taylor, a new mruby and raylib based game engine
You can find out more at http://taylor.oequacki.com/ and get the code at https://github.com/HellRok/Taylor
GDevelop
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Gamedev.js Jam 2024 start and theme announcement!
5 × GDevelop Gold license for 12 months
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Advice on easy-to-learn game engines? Planning a marriage proposal year(s) in advance
https://gdevelop.io/ <- free, very easy
- Not only Unity...
- Unity: We Have Heard You
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Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.
Take a look at: https://itch.io/game-development/engines/most-projects
And
https://www.gamedeveloper.com/blogs/the-generous-space-of-al...
If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.
[0] Beginner friendly 2D library:
[1] Rougelike: https://python-tcod.readthedocs.io/en/latest/
[2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/
[3] Blender Game Engine Fork: https://upbge.org/
[4] Highly flexible code first 3D engine: https://panda3d.org/
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Ask HN: Favorite Game Engine?
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/
It has everything you need, is free and its VISUAL PROGRAMMING is fab...
- Herramientas y lenguajes para aprender a hacer videojuegos?
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Construct's New WebGPU Renderer
After they switched to a monthly/annual subscription fee with the release of construct 3, I pretty much threw in the towel and switched over to Gdevelop.
https://github.com/4ian/GDevelop
Open source, completely free, and I can run it as a native application on my computer versus a weird web app. The idea that my game is basically tied to a SaaS is just not OK for me.
- Suggestion for software please
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GDevelop desktop app won't update
gdevelop GitHub releases
What are some alternatives?
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
Godot - Godot Engine – Multi-platform 2D and 3D game engine
ruby2d - 🎨 The Ruby 2D gem
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
mrbweb-v - A test project that uses mruby to improve the processing of binary code.
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
dragonruby-game-toolkit-contrib - Parts of DragonRuby GameToolkit source released under MIT license.
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
scratch-www - Standalone web client for Scratch
mrb-api - Use the rest api to generate json from mrb functions.
RenPy - The Ren'Py Visual Novel Engine