Godot_2D_action_platformer
godot-open-rpg
Godot_2D_action_platformer | godot-open-rpg | |
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1 | 8 | |
50 | 1,758 | |
- | 2.5% | |
0.0 | 8.2 | |
almost 2 years ago | 10 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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Godot_2D_action_platformer
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Easy Ledge Detection 2d Code in comments
I did this in this project - Action Platformer.
godot-open-rpg
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player following npc - snakes and tails
As I mentioned before, most of the tutorials out there will expect that base level of programming knowledge, so you're probably out of luck there. I did a search and found that GDQuest have this project repository and it has the feature you want. You can download the source code for free and read through it, but I couldn't find any tutorial that walks through the code and how it works.
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
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Looking for some suggestions on how to fix the save system for my rpg in godot.
Looking for save game tutorials lead me to this by gdquest that seemed the most comprehensible to me.
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are there any tutorials for a 3d turn based rpg?
https://github.com/GDQuest/godot-open-rpg here is one in 2D. You could use it as a guide.
- Point and click adventure?
- Advice on choosing to learn GODOT
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JRPG tutorials/templates?
General RPG: https://github.com/GDQuest/godot-open-rpg
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How do you organize your project?
I think the GDQuest Open RPG template/demo is a pretty good demonstration of the concept. Many of the scripts in there don't explicitly declare a global class for themselves, and they are only relevant to, and used by, a particular subset of scripts/scenes which are in nearby/wrapping directories. There isn't just one big mega assets folder that stores everything in a flat list, etc.
What are some alternatives?
shotcaller-godot - 2D top-down 1v1 MOBA with autonomous units. Design doc below 👇
godot-2d-jrpg-combat - A 2D Japanese RPG Active Time Battle demo for the Godot game engine
Avalog_ - Analog chess game in Godot with 8-bit Arthurian graphics.
nakama-godot - Godot client for Nakama server written in GDScript.
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
escoria-demo-game - Game example for the point'n'click adventure framework Escoria
friendly-potato-pixels - Pixel Art Editor for Godot
openseeface-gd - A GUI for running OpenSeeFace.
lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]
Godot-orbit-camera - 3rd person orbit camera with obstacle avoidance
Libre-TrainSim - Train Simulator written in Godot Engine - Free for everyone.