Godot-3-2D-CRT-Shader
godot-shaders
Godot-3-2D-CRT-Shader | godot-shaders | |
---|---|---|
3 | 11 | |
292 | 2,692 | |
- | 2.9% | |
3.2 | 0.0 | |
over 3 years ago | 2 months ago | |
GLSL | GLSL | |
MIT License | GNU General Public License v3.0 or later |
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Godot-3-2D-CRT-Shader
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How do I make an old-timey effect kind of like in Cuphead? I tried playing around with WorldEnvironment but couldn't quite figure it out. I'm inexperienced with shaders so a simple solution would be appreciated.
You can this effect by applying an "old crt / TV" shader and playing with the values. I would experiment with something like https://github.com/hiulit/Godot-3-2D-CRT-Shader or https://godotshaders.com/shader/vhs-and-crt-monitor-effect/ and make sure to turn on some chromatic aberration.
- Juiced the skills up a bit today Can't decide if sliding in from the Left looks better or from the top? What do you guys think?
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Hack Grid, a DOS-era puzzler has now a CRT mode!
I used this Shader, super-easy and fun to use! https://github.com/hiulit/Godot-3-2D-CRT-Shader
godot-shaders
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Help modifying a shader workflow
The awesome team of GDQuest have an awesome project with multiples shaders that can be found here: https://github.com/GDQuest/godot-shaders/
- How to display a 2D array every frame
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How to convert Unity Shader to Godot Shader?
GitHub Shaders - Has a lot of samples for shaders in 2D and 3D
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How to go about creating a 'washing' feature?
It's a similar approach to the snow trails in the GDQuest shader repository.
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Render through walls shader.
GDQuest has a 3D X-ray shader that might help you out: https://github.com/GDQuest/godot-shaders/blob/master/godot/Shaders/xray_3d_mask.shader
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Continuing the exploration of Godot's visual shader, here a kind of Laser / flamethrower thingy, criticism is welcomed
Once you've cleaned it up, do you want to make it available in Godot Shaders?
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Godot shaders question
I believe there's a shader in the GDQuest repository which applies two other shaders, or is capable of doing so, simultaneously. I'd recommend checking out the repo: https://github.com/GDQuest/godot-shaders/ and looking for the compose shader. It has some really nice demos too, so useful to get an idea of how everything should work.
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Free shader: Stylized grass with wind and player interaction
It's free and open-source, available in the GDQuest Godot shaders repository, with a dedicated demo scene and code comments to help you learn how it works.
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Water bottle shader - open-source
It's available in our open Godot Shaders repository.
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Introducing Godot Shaders
Thank you. I have just started digging into Shaders for Godot. You should also look to see if you can get GDQuest's shaders included. https://github.com/GDQuest/godot-shaders
What are some alternatives?
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
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godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
Godot-Cel-Shader - A Cel Shader for the Godot Engine
VFX-sketchbook-Godot-3.x
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
opl3-soundfont - This is archived and moved to Gitlab
GodotRetro - A pack of retro shaders to Godot!