godot-shaders
godot-color-lut-shader
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godot-shaders | godot-color-lut-shader | |
---|---|---|
11 | 2 | |
2,692 | 107 | |
5.6% | - | |
0.0 | 0.0 | |
2 months ago | over 2 years ago | |
GLSL | GLSL | |
GNU General Public License v3.0 or later | MIT License |
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godot-shaders
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Help modifying a shader workflow
The awesome team of GDQuest have an awesome project with multiples shaders that can be found here: https://github.com/GDQuest/godot-shaders/
- How to display a 2D array every frame
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How to convert Unity Shader to Godot Shader?
GitHub Shaders - Has a lot of samples for shaders in 2D and 3D
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How to go about creating a 'washing' feature?
It's a similar approach to the snow trails in the GDQuest shader repository.
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Render through walls shader.
GDQuest has a 3D X-ray shader that might help you out: https://github.com/GDQuest/godot-shaders/blob/master/godot/Shaders/xray_3d_mask.shader
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Continuing the exploration of Godot's visual shader, here a kind of Laser / flamethrower thingy, criticism is welcomed
Once you've cleaned it up, do you want to make it available in Godot Shaders?
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Godot shaders question
I believe there's a shader in the GDQuest repository which applies two other shaders, or is capable of doing so, simultaneously. I'd recommend checking out the repo: https://github.com/GDQuest/godot-shaders/ and looking for the compose shader. It has some really nice demos too, so useful to get an idea of how everything should work.
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Free shader: Stylized grass with wind and player interaction
It's free and open-source, available in the GDQuest Godot shaders repository, with a dedicated demo scene and code comments to help you learn how it works.
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Water bottle shader - open-source
It's available in our open Godot Shaders repository.
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Introducing Godot Shaders
Thank you. I have just started digging into Shaders for Godot. You should also look to see if you can get GDQuest's shaders included. https://github.com/GDQuest/godot-shaders
godot-color-lut-shader
- How to use 3D Lut in Godot 4?
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Tell us what is the best thing you know how to do it in Renpy.
My current project is making a shader to be able to read a 3D png LUT inside of Renpy to add quick ambiance in my VN. I will probably put it on Github once I'm able to get it working. Something like this but as a transform. My reasoning is to be able to use the same LUTs across projects (ie across engines), but for most people the existing MatrixColor Class is probably enough.
What are some alternatives?
godot-metaball - godot 3.1 metaball shader example
TheAlgorithms - All Algorithms implemented in Python
godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
grafana - Development repository for the grafana cookbook
VFX-sketchbook-Godot-3.x
ohmyzsh - 🙃 A delightful community-driven (with 2,300+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python, etc), 140+ themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
oh-my-zsh - 🙃 A delightful community-driven (with 1700+ contributors) framework for managing your zsh configuration. Includes nearly 300 optional plugins (rails, git, OSX, hub, capistrano, brew, ant, php, python, etc), over 140 themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community. [Moved to: https://github.com/ohmyzsh/ohmyzsh]
GodotRetro - A pack of retro shaders to Godot!
free-programming-books - :books: Freely available programming books
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
LiquidContainerDemo - Demo project for my liquid container shader made in the Godot engine.