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GDQuest has a 3D X-ray shader that might help you out: https://github.com/GDQuest/godot-shaders/blob/master/godot/Shaders/xray_3d_mask.shader
Here's the project: https://github.com/MrEliptik/godot_experiments/tree/master/3D/xray_vision and take a look at u/SleepyTonia reply because it's basically the explanations.
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Hence, a higher number means a more popular project.