godot-shaders
Realistic-Atmosphere-Godot-and-UE4
Our great sponsors
godot-shaders | Realistic-Atmosphere-Godot-and-UE4 | |
---|---|---|
11 | 2 | |
2,692 | 154 | |
5.6% | - | |
0.0 | 1.3 | |
2 months ago | about 1 year ago | |
GLSL | GDScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-shaders
-
Help modifying a shader workflow
The awesome team of GDQuest have an awesome project with multiples shaders that can be found here: https://github.com/GDQuest/godot-shaders/
- How to display a 2D array every frame
-
How to convert Unity Shader to Godot Shader?
GitHub Shaders - Has a lot of samples for shaders in 2D and 3D
-
How to go about creating a 'washing' feature?
It's a similar approach to the snow trails in the GDQuest shader repository.
-
Render through walls shader.
GDQuest has a 3D X-ray shader that might help you out: https://github.com/GDQuest/godot-shaders/blob/master/godot/Shaders/xray_3d_mask.shader
-
Continuing the exploration of Godot's visual shader, here a kind of Laser / flamethrower thingy, criticism is welcomed
Once you've cleaned it up, do you want to make it available in Godot Shaders?
-
Godot shaders question
I believe there's a shader in the GDQuest repository which applies two other shaders, or is capable of doing so, simultaneously. I'd recommend checking out the repo: https://github.com/GDQuest/godot-shaders/ and looking for the compose shader. It has some really nice demos too, so useful to get an idea of how everything should work.
-
Free shader: Stylized grass with wind and player interaction
It's free and open-source, available in the GDQuest Godot shaders repository, with a dedicated demo scene and code comments to help you learn how it works.
-
Water bottle shader - open-source
It's available in our open Godot Shaders repository.
-
Introducing Godot Shaders
Thank you. I have just started digging into Shaders for Godot. You should also look to see if you can get GDQuest's shaders included. https://github.com/GDQuest/godot-shaders
Realistic-Atmosphere-Godot-and-UE4
-
Interstellar Travel with Unreal Engine 5 Data Layers and Large World Support
The planets are using Voxel Plugin, and this is the atmosphere I'm using: https://github.com/Dimev/Realistic-Atmosphere-Godot-and-UE4
-
For the past year and a bit I’ve been developing a game about building your own solar system. The open beta period starts today and I would really appreciate it if you checked it out!
Yes I did! Although, the terrestrial planet generation algorithm is adapted from some of Sebastian Lague's videos and the atmosphere shader was provided by a certain Dimas Leenman
What are some alternatives?
godot-metaball - godot 3.1 metaball shader example
Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file
godot-color-lut-shader - A Godot Shader for Color Grading using LUTs
GodotRetro - A pack of retro shaders to Godot!
godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.
VFX-sketchbook-Godot-3.x
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
godot-sugar - Experimental post-processing toolkit for Godot
godot-3d-planet-generator - Three shaders to generate 3D animated planets and stars in Godot 4.