godot-color-lut-shader
grafana
godot-color-lut-shader | grafana | |
---|---|---|
2 | 1 | |
107 | 76 | |
- | - | |
0.0 | 7.7 | |
over 2 years ago | 16 days ago | |
GLSL | Ruby | |
MIT License | GNU General Public License v3.0 or later |
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godot-color-lut-shader
- How to use 3D Lut in Godot 4?
-
Tell us what is the best thing you know how to do it in Renpy.
My current project is making a shader to be able to read a 3D png LUT inside of Renpy to add quick ambiance in my VN. I will probably put it on Github once I'm able to get it working. Something like this but as a transform. My reasoning is to be able to use the same LUTs across projects (ie across engines), but for most people the existing MatrixColor Class is probably enough.
grafana
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