GenericGraph
Generic graph data structure plugin for ue4 (by jinyuliao)
DlgSystem
Dialogue Plugin System for Unreal Engine (by NotYetGames)
GenericGraph | DlgSystem | |
---|---|---|
4 | 6 | |
622 | 370 | |
- | 5.7% | |
4.2 | 6.2 | |
3 months ago | 11 days ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GenericGraph
Posts with mentions or reviews of GenericGraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-11.
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Need help on dialogue boxes
Create your own generic graph dialogue system (requires C++ and this plugin)
- How do I create custom nodes like this? I want to recreate this kind of node which even has rich text at the bottom and dynamic outputs that you can add depending on your needs. It also has custom input and output pin colors. I'm pretty much stuck. Can't find any documentation anywhere.
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How do you make a custom workspace like blueprints inside the Unreal Engine
Generic Graph
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Good resources for learning editor tools?
GenericGraph by jinyuliao - worked as a great reference for a lot of other people and can auto-generate a graph-editor for you
DlgSystem
Posts with mentions or reviews of DlgSystem.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-10.
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Free open-source dialogue plugin
I've been using https://github.com/NotYetGames/DlgSystem which has been really helpful.
- How can I make this simple dialogue blueprint repeatable?
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Creating Dialogue & Story Events?
For the dialogue system you can use this plugin from GitHub or i followed a tutorial on youtube to make a dialogue system based on behavior tree and a proxy AI controller. I have to say it works quite well and it gives you the easy tree structure to build the dialgoues.
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How would you tackle organizing a system for dialogue in an animal crossing or stardew valley -esque game?
It's also free on their Github if you compile it yourself and if you don't want to use it as-is you would at least be able to see the source code/blueprints etc to how they've put things together.
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Good resources for learning editor tools?
DlgSystem by NotYetGames - has been used in a shipped game with open C++ source by the creator
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Is there a smart way to implement dialogue tree?
I can recommend this free dialogue plugin: https://github.com/NotYetGames/DlgSystem
What are some alternatives?
When comparing GenericGraph and DlgSystem you can also consider the following projects:
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent