GT-New-Horizons-Modpack
sodium-fabric
GT-New-Horizons-Modpack | sodium-fabric | |
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17 | 138 | |
835 | 4,465 | |
3.3% | 0.7% | |
9.5 | 9.3 | |
2 days ago | 5 days ago | |
JavaScript | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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GT-New-Horizons-Modpack
- GT New Horizons Mod Pack
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[GTNH] - Gelatin Mixture... what could I possibly be doing wrong?
When you try to hook up any other machine, do they also not work? If so then this is might be this very annoying bug. In that case, relog if you're in SP or try to unload and load back in your whole base if you're on a server (or wait for a restart).
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How to do a Progression modpack right
A better list is the table at the bottom of the readme on the github page: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack
- How many mods are there in GTNH?
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Playing on GTNH 2.3 and ore vein markers appeared in wrong lace twice (red circle is actual location and green arrow show were marker was put). What might cause this and how to fix
It looks similar to this issue. Ore veins generally spawn 3 chunks apart, but certain vein types including Magnetite can have radius of up to 3 chunks. If they roll high enough they can appear to extend into the neighboring veins.
- Question about GTNH, got no answer in the FFA thread but maybe someone who sees this can help?
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[GT:NH] Is it worth to start over and play in the official servers?
It's an official server jar, yeah. Also looked around for a bit and found this github issue, which is fairly fresh. So it could be a new issue.
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How can GT New Horizon have a more uptodate version than accessible online ?
I think it's the logisticpipes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10602
- PSA: CurseForge has started enforcing restrictions on mod downloads for third-party clients
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17/EST/PC Friendly and Active
I am just your normal friendly run of the mill weird-o who is looking for friends to play video games with including Minecraft (preferably via modpacks including "GregTech: New Horizons" | Github Repo Link and "Dungeons Dragons and Space Shuttles" | CurseForge Link).
sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
What are some alternatives?
Nomifactory - Nomifactory, a modpack for Minecraft 1.12.2
optifine
TerraFirmaGreg-1.12.2 - An innovative modpack that contains GregTech and TerraFirmaCraft.
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
SevTech-Ages - SevTech: Ages is a massive Minecraft modpack packed with content and progression.
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
TerraFirma-Rescue-Modpack - You start an epic story of rescuing yourself on a miraculous life-sustainable moon - Terrafirma - of a gas giant 68.4 light years from Earth...
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
Rebirth-Of-The-Night - Inspired by Terraria, 7 Days to Die, and more, Rebirth of the Night is a Minecraft 1.12.2 modpack with its own progression system, lore, mechanics, and art. It's built with the idea of remembering the central themes of what made Minecraft enjoyable and expanding them in every way, increasing the overall risk and reward as you progress.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
py3minepi
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo