GPU-Raytracer
grace
GPU-Raytracer | grace | |
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28 | 2 | |
761 | 3 | |
- | - | |
3.6 | 0.0 | |
almost 2 years ago | over 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
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GPU-Raytracer
- What is it about my pathtracer that makes it look not very good?(more details in comment)
- C++/CUDA Raytracer from Scratch
- C++/CUDA Pathtracer from Scratch
- C++/CUDA Physically Based GPU Pathtracer from Scratch
- GPU raytracing engine from scratch
- Highly Optimized Realistic GPU Raytracer
- CUDA Pathtracer
- Hobby project: C++/CUDA Pathtracer
- C++ Show and Tell - April 2022
grace
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August 2022 monthly "What are you working on?" thread
I've made a lot of great progress on Grace, my bytecode interpreted language. Its syntax is inspired by Python, but it's very opinionated with some more "rigid" semantics. While there are probably some bugs I need to find and weird syntax errors I haven't tried yet that will break the compiler, it's got functions, control flow, file importing, built in primitive types and lists and dictionaries, and exceptions fully implemented.
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C++ Show and Tell - April 2022
I've been working on my own interpreted language Grace (https://github.com/ryanjeffares/grace) using C++17. It's similar to Python and Ruby, but I intend on using reference counting as opposed to a garbage collector. Top priority now are classes, functions as first class objects, importing other files, native functions, and squeezing out some more performance - most operations are really fast but my function calls are a serious bottleneck, will need a refactor. It's my first lang after following Robert Nystrom's Crafting Interpreters and some other resources, been a tonne of fun!
What are some alternatives?
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Jinx - Embeddable scripting language for real-time applications
catboost - A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
RESTCpp - Cross Platform Multi threaded REST API / HTTP Server framework using thread-pooling implementation with modern C++
seer - Seer - a gui frontend to gdb
rodin - Modern C++17 finite element method and shape optimization framework.
Open3D - Open3D: A Modern Library for 3D Data Processing
boba - A general purpose statically-typed concatenative programming language.
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
kuroko-wasm-repl - In-browser REPL for Kuroko
libriscv - C++20 RISC-V RV32/64/128 userspace emulator library
minithesis - A very minimal implementation of the core idea of Hypothesis