GLWpfControl
Modine
GLWpfControl | Modine | |
---|---|---|
2 | 1 | |
179 | 2 | |
0.0% | - | |
2.9 | 5.7 | |
4 months ago | 2 months ago | |
C# | AMPL | |
MIT License | MIT License |
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GLWpfControl
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Is OpenGL even the way to go for WPF desktop apps?
You can also embed OpenGL into WPF via GLWpfControl (https://github.com/opentk/GLWpfControl) and keep all your actual controls in WPF if you want...
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How to integrate with WPF?
I use OpenTK with GLWpfControl (https://github.com/opentk/GLWpfControl).
Modine
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Screenspace outline using stencilbuffer
Yes it's enabled, I use it as a black and white mask. Around line 310 you can see how I use it: https://github.com/Oskis-Poskis/Modine/blob/main/Engine.cs
What are some alternatives?
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
Quake2Sharp - Quake 2, fully playable, ported to C#
WPFDXInterop - Repo for WPF DX Interop support
AtominaCraftV2 - A sort of remake of minecraft but with mods built into it (like atomic science, AE1, thermal expansion, etc) :))
OpenGL.Net - Modern OpenGL bindings for C#.
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
meltysynth - A SoundFont MIDI synthesizer for .NET
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Modine - An OpenTK Game Engine created to learn OpenGL with C# [Moved to: https://github.com/Oskis-Poskis/Modine]
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
OpenGLGameCS - soon to be a sort of 3d game you can walk around in