GLWpfControl VS Helix Toolkit

Compare GLWpfControl vs Helix Toolkit and see what are their differences.

GLWpfControl

A fast native control for OpenTK 4.x + 3.x on WPF. (by opentk)
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GLWpfControl Helix Toolkit
2 1
179 1,768
0.0% 1.4%
2.9 7.5
4 months ago about 12 hours ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLWpfControl

Posts with mentions or reviews of GLWpfControl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-24.

Helix Toolkit

Posts with mentions or reviews of Helix Toolkit. We have used some of these posts to build our list of alternatives and similar projects.
  • Will WPF and Unity fit togehter?
    1 project | /r/csharp | 20 Mar 2022
    About ditching WPF and using Unity: it should be possible without any problems, maybe outside of the license but that of course depends on the use case. You could also probably use helix, it's whole thing is supporting 3D in WPF.

What are some alternatives?

When comparing GLWpfControl and Helix Toolkit you can also consider the following projects:

OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

WPFDXInterop - Repo for WPF DX Interop support

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

OpenGL.Net - Modern OpenGL bindings for C#.

Oxyplot - A cross-platform plotting library for .NET

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

NGraphics - NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.

OpenGLGameCS - soon to be a sort of 3d game you can walk around in

AssimpNet