FreeSims VS OpenDiablo2

Compare FreeSims vs OpenDiablo2 and see what are their differences.

FreeSims

Open source engine used for The Sims (by francot514)

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)
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FreeSims OpenDiablo2
5 15
210 10,063
- -
4.0 8.3
7 months ago over 2 years ago
C# Go
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FreeSims

Posts with mentions or reviews of FreeSims. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-11.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing FreeSims and OpenDiablo2 you can also consider the following projects:

Simitone - Re-implementation of The Sims 1, based off of FreeSO.

devilutionX - Diablo build for modern operating systems

OpenXcom - Open-source clone of the original X-Com 👽

OpenD2 - A project to open source Diablo 2.

FreeSO - Re-implementation of The Sims Online.

riiablo - Diablo II remade using Java and LibGDX

OpenKeeper - Dungeon Keeper II remake

Diablerie - Diablo 2 reimplementation on unity

openjazz - OpenJazz

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.