FoundryVTT-Drag-Upload
dfreds-convenient-effects
FoundryVTT-Drag-Upload | dfreds-convenient-effects | |
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12 | 18 | |
18 | 33 | |
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0.0 | 7.7 | |
about 1 year ago | about 1 month ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
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FoundryVTT-Drag-Upload
- FVTT vs Roll20 - Best VTT to play CoC?
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48 Useful V10-Compatible Modules [5e]
Drag Upload - Allows you to drag files directly onto Foundry to create tokens, journals, etc.
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[Simple-WorldBuilding] Despite the help and a previous post with no satisfactory answer, I still miss how to make a token appear and assigning it to a character (when i drag the character from the side bar into the canva, he just won't appear)
Just looked at the github for drag-upload and yes it seems to be broken. There apparently is a way to fix it if you need the module. I don't use drag-upload so don't know if this would help in your case. https://github.com/cswendrowski/FoundryVTT-Drag-Upload/issues/57
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D&D Direct Announced for April 21
Drag Upload module works for that.
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I have a folder of images, what is the smartest/quickest way to turn that into a rollable table?
Drag images into foundry: https://github.com/cswendrowski/FoundryVTT-Drag-Upload We're using this module because if we drag them into the Journal layer, they'll be created as journal entries automatically. This should save you a bunch of extra clicking, since (I think) you can drag them in en-mass.
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Necessary/Useful Modules & current version update?
Drag Upload (Get Over Here!)
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Module Drag upload doesn´t works
Updated file on github [Link]
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Drag and drop for images
It's not a native feature of Foundry, but check out the Drag Upload module!
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Fast way to throw a series of images into a Journal Entry
No harm in giving it a shot, I suppose --- I implemented some of the drag & drop code from this module: https://github.com/cswendrowski/FoundryVTT-Drag-Upload by cswendrowski, which as far as I understand does work with the Forge and also drags files from the local filesystem. But I am not sure.
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Potential covert from roll20 - mostly due to lag
Not surprisingly, there's a mod for Foundry that replicates this with a lot more features: https://github.com/cswendrowski/FoundryVTT-Drag-Upload
dfreds-convenient-effects
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How do I implement +2 advantage instead of rolling 2 dice?
If you're looking to automate it (5e), I used DFreds Convenient Effects to do it, it's really easy to set up once you understand how the theme works. Basically, what I did was an effect that you activate on the token and automatically adds the +2 to the roll. If you need more help on this, you can always join the foundry discord and ask questions. Otherwise, this is my configuration (that is, for melee attacks).
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Macro for Eyes of Night?
Use Dfreds convenient FX, create a new custom condition (base it of something else that is already giving dark vision such as the darkvision spell), you can choose not to show the icon status on the token and you can also set the effect to whatever epiry condition you whant like 24h or a long rest for example. And presto ! you can you new active effect to you macro bar and use it as a toggle for that condition :)
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Automating spells in DnD 5e
You should take a look at dfreds convenient effects it solves the mirror image problem, he also states how you should use it with other modules to get the best out of it. dfreds convenient effects
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Is there a way to use the Onednd rules for exhaustion?
First read up on how to create custom effects on the module’s home page: https://github.com/DFreds/dfreds-convenient-effects/wiki/User-Guide In order to apply things via CE, you need to use Dynamic Active Effects(DAE). You can learn how those work and how to find the values you want to modify by watching a video like this one: https://youtu.be/7gPLp7su4gc
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Handy 5e Modules List
dfreds-convenient-effects - DFreds Convenient Effects is a FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
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48 Useful V10-Compatible Modules [5e]
DFred's Convenient Effects - Allows for easy application of automated spell effects like Bless, Bane, Haste, and so forth. Can create custom effects too.
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Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
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Must Have Modules for Version V.10
Dfred's Convenient Effects and Effects Panel. These pair well with midi and make concentration and other effects much easier to handle.
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I *want* to like Foundry, but I cannot understand how to make homebrew effects work
Check out DFreds Convenient Effects, it does everything you want it to and works well with the modules you mentioned you are already uisng, midi-qol and DAE.
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Rage damage?
I use DFred's Convenient Effects for this one (and all status conditions and spell effects). It comes with all the common 5e use cases built in. https://github.com/DFreds/dfreds-convenient-effects
What are some alternatives?
PDFoundry - A fully featured PDF viewer module for Foundry VTT, including form fillable actor sheets, journal links, and more!
dae
vtta-tokenizer - Tiny yet capable in-game token editor, requires trusted user level for uploads [Moved to: https://github.com/MrPrimate/tokenizer]
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
monks-active-tiles
WFRP4e-FoundryVTT - The premiere system for running grim and perilous games of Warhammer Fantasy Role-play in the Foundry VTT environment.
dfreds-droppables - A FoundryVTT module that adds support for dropping folders onto the canvas.
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
automated-jb2a-animations
dsa5-foundryVTT - Das Schwarze Auge / The Dark Eye 5th Ed. System for Foundry VTT