FastNoise VS godot-demo-projects

Compare FastNoise vs godot-demo-projects and see what are their differences.

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FastNoise godot-demo-projects
57 135
2,561 5,135
- 3.6%
7.7 8.5
about 1 month ago 9 days ago
Rust GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FastNoise

Posts with mentions or reviews of FastNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

godot-demo-projects

Posts with mentions or reviews of godot-demo-projects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

What are some alternatives?

When comparing FastNoise and godot-demo-projects you can also consider the following projects:

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

tps-demo - Godot Third Person Shooter with high quality assets and lighting

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

Godot-3D-text-plugin

FastLED - The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github "issues" just for tracking library bugs / enhancements.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.

godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines

3DWorld - 3D Procedural Game Engine Using OpenGL

Dynamic-Split-Screen-for-2D-Games - TO-DO: rewrite README Copy of the Dynamic Split Screen from Godot asset library, but now works for 2D games.