FTXUI VS libtcod-vcpkg-template

Compare FTXUI vs libtcod-vcpkg-template and see what are their differences.

FTXUI

Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang (by ArthurSonzogni)

libtcod-vcpkg-template

A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies. (by HexDecimal)
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FTXUI libtcod-vcpkg-template
39 15
6,094 17
- -
8.3 4.6
8 days ago 5 months ago
C++ C++
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FTXUI

Posts with mentions or reviews of FTXUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-13.

libtcod-vcpkg-template

Posts with mentions or reviews of libtcod-vcpkg-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-23.
  • Sharing Saturday #472
    7 projects | /r/roguelikedev | 23 Jun 2023
    It doesn't teach on its own, but the libtcod-vcpkg-template can help with quickly setting up Vcpkg and libtcod in a cross-platform manner. Parts might need to be updated to work with C++20 or later. This template also creates Emscripten builds.
  • Cannot get libtcod to compile properly using vcpkg on Fedora Linux
    1 project | /r/roguelikedev | 3 Mar 2023
    Hello all. I'm trying to get the libtcod example project to compile, but seem to be running into errors at every step. When I compile normally and run the binary, I get the error:
  • C++ and libtcod; linker errors
    1 project | /r/roguelikedev | 18 Aug 2022
    I've just checked, and Visual Studio can build/run the libtcod template. So if you setup a CMakeLists.txt to use Vcpkg then your project should run even without VSCode's CMake Tools plugin.
  • Sharing Saturday #422
    3 projects | /r/roguelikedev | 8 Jul 2022
    libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
  • RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
    35 projects | /r/roguelikedev | 27 Jun 2022
    I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.
  • C++ libraries for ascii graphics?
    6 projects | /r/roguelikedev | 4 May 2022
    Libtcod's Vcpkg template could work for your conditions. The tools it uses are cross-platform, using VSCode as the IDE rather than Visual Studio, but running CMake manually should work also.
  • Are there any actual full tutorials for installing libtcod with vcpkg and cmake?
    1 project | /r/roguelikedev | 13 Apr 2022
    I've made this template project, but I've since modified it so that I can use it to develop libtcod with, so right now it only uses Vcpkg to fetch the dependencies for libtcod and then builds libtcod from a submodule. This template is complete as-is and will compile and run if you follow the instructions.
  • Sharing Saturday #409
    2 projects | /r/roguelikedev | 8 Apr 2022
    I've updated the C++ template project to upload build artifacts (listed as automated-builds in any passing workflow.) It also automatically publishes builds as GitHub Releases when you push an annotated tag to the repository. I added one of the libtcod fonts too so that it's clear how to handle data assets in a project.
  • Installing libtcod c++ on Linux/Ubuntu
    1 project | /r/roguelikedev | 5 Dec 2021
    The GitHub releases don't include a Linux binary, you'll have to compile it yourself. The easiest way is to use the template project which is cross-platform.
  • Sharing Saturday #388
    4 projects | /r/roguelikedev | 12 Nov 2021
    libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template

What are some alternatives?

When comparing FTXUI and libtcod-vcpkg-template you can also consider the following projects:

ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)

dear-imgui-unity - Unity package for Dear ImGui

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

notcurses - blingful character graphics/TUI library. definitely not curses.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

rich - Rich is a Python library for rich text and beautiful formatting in the terminal.

RSRevived

imtui - ImTui: Immediate Mode Text-based User Interface C++ Library

tcod_tutorial_v2

Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.

glsp - The GameLisp scripting language