FFmpeg.AutoGen
ILSpy
FFmpeg.AutoGen | ILSpy | |
---|---|---|
6 | 42 | |
1,277 | 20,298 | |
- | 1.5% | |
6.2 | 9.1 | |
26 days ago | 10 days ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | Copyright 2011-2015 AlphaSierraPapa |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FFmpeg.AutoGen
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I've been making a video editor for fun using C# and WPF (MVVM pattern). It can't actually render to a file yet... I'm kinda just writing it to help me learn more about WPF. I hope you like it anyway :D
It's been a while since I messed with this stuff, but FFmpeg.AutoGen it's pretty good once you get a few wrappers set up to abstract away all the ugly API calls.
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MAUI and FFmpeg
I would recommend you take a look at https://github.com/Ruslan-B/FFmpeg.AutoGen which provide thin wrapper for FFMPEG for dotnet. Because this is thin wrapper, you probably have to teach yourself a bit on FFmpeg APi which is a pain. Maybe you can try other libraries which do not claim mobile support, I think you just need native DLL to make other project works.
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Help porting this code to ffmpeg 5.1.2?
I have some problems with outdated methods like "avcodec_decode_video2", currently frame splits to three horizontally and turns into black-white, i can't provide my code now because im not at pc but it really same to https://github.com/Ruslan-B/FFmpeg.AutoGen/blob/master/FFmpeg.AutoGen.Example/VideoStreamDecoder.cs, it not related to C# because i using FFmpeg.Autogen (unsafe bindings without any wrapping)
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Using FFmpeg to convert only a range of bytes instead of the whole audio
https://github.com/Ruslan-B/FFmpeg.AutoGen is great, but quite tricky to use. Basically you'll need to create an AVFormatContext with a custom AVIOContext (pb field, see libavformat docs). This IOContext contains the read() and seek() functions, which you'll create using avio_alloc_context(). For the seek() implementation, just make a new request with Content-Range for subsequent reads. After everything is set up, you can just seek based on a time code using avformat_seek_file().
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Production example of TPL Dataflow
We used libav directly with FFmpeg.Autogen, with some manual tweaking to certain structures that allowed us to inject proprietary ad timing metadata (not my decision, that came from higher up). Gave me a great excuse to learn how .NET interop works.
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SeeShark: Simple, open-source and cross-platform camera library using FFmpeg
It actually uses the native FFmpeg C API directly (libav) instead of the command line tool, with FFmpeg.AutoGen.
ILSpy
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Rust takes forever to load
First, go grab this: https://github.com/icsharpcode/ILSpy. It's a decompiler that will break Rust down. Hope you like C#.
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Found this exedecompiler.com website. Does anybody know it? Is it worth it?
If its a C#/.NET exe you can use ILSpy to get the source code https://github.com/icsharpcode/ILSpy
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C# Testing Playgrounds for old versions?
Well, it might not be exactly what you're asking for, but ILSpy lets you choose what version of C# you wish to decompile an assembly to. This is great for learning how a specific feature used to be coded in C# prior to some new syntax/compiler feature being added.
- Regex Engine Internals as a Library
- How to make mods?
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I made a DLL INteroreter that Allows the user to invoke methods with parameters in ANY DLL File
You will thoroughly enjoy this, then.
- Learning how to mod
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The Rider IDE is able to disassemble C# code into High-level C#, Low-level C#, and IL. Is there a command line tool that can do this too, or is this proprietary?
I've only used their GUI frontend myself, but ILSpy is also available as a library and command line tool.
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What does Realm.Fody do?
As you can see IL code is not exactly human readable, and it's also quite verbose. If you want to have an idea of how your code looks like in IL you can use a decompiler tool such as JustDecompile or ILSpy.
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GDScript Export Mode usage for commercial or online games
Take a random piece of C# software, run it through ILSpy, and be amazed at the results.
What are some alternatives?
FF-Video-Converter - Simple video converter with cutting and cropping functionality, powered by the ffmpeg project
dnSpy - .NET debugger and assembly editor [Moved to: https://github.com/dnSpy/dnSpy]
SeeShark - Simple C# camera library.
JustDecompile Engine - The decompilation engine of JustDecompile
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
dnSpy
Ggg.GitHub - Git Practices. Git is a version-control system for tracking changes in computer files and coordinating work on those files among multiple people. It is primarily used for source-code management in software development, but it can be used to keep track of changes in any set of files.
AvaloniaILSpy - Avalonia-based .NET Decompiler (port of ILSpy)
FFMpegCore - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
FFmpegArgs - Generate arguments for ffmpeg executable
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity