FF14-MAC_ModSupport
dxvk
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FF14-MAC_ModSupport | dxvk | |
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17 | 19 | |
98 | 106 | |
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0.0 | 0.0 | |
about 2 years ago | over 1 year ago | |
Shell | C++ | |
- | zlib License |
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FF14-MAC_ModSupport
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SWTOR on Crossover runs like sh*t (Base MBP 14)
If you are feeling adventurous, try MANUALLY installing the DXVK and MoltenVK updates shown at: https://github.com/seathasky/FF14-MAC_ModSupport
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Anyone know where I can get a MAC copy of FFXIV right now?
Best way to play on Mac is via crossover. It gives you the best performance on Mac for FFXIV. The link also provides a method for you to play on Mac while using your PC, Steam or Mac purchases if you are unable to buy a Mac version. Good luck!
- Final Fantasy XIV on Mac air M1 16gb ram
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How to play FFXIV on new M1 Macbook Pro
Instruction guide: https://github.com/seathasky/FF14-MAC_ModSupport
- FF14 Default Mac Client (VS) CX21 DXVK 1.9.2 + MVK 1.1.6 (w/ Max IG Settings)
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Mac Client
Alternatively, if you already own Crossover, https://github.com/seathasky/FF14-MAC_ModSupport has some additional tweaks. (Note that this will install a second instance of FFXIV)
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You can run the latest DXVK with CrossOver on Mac!
It looks as if you inserted a \ in the middle for some reason; removing it does the right thing.
- How well do AAA titles play on the M1 Pro?
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Request: New Macbook Pros Launch Today, Can Someone Post Framerate for FFXIV Mac Version on M1 Max 32 Core GPU?
I have! I got the MBP last week, but didn't get a chance to toss FFXIV onto it until a couple of days ago. Meanwhile... this happened: https://github.com/seathasky/FF14-MAC_ModSupport
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looking to get an eGPU for my overpowered MBP; any suggestions?
There’s something even better than that. Just get Crossover 21, and spin your own install of the WinPC client: https://github.com/seathasky/FF14-MAC_ModSupport
dxvk
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Crossover22: The Witcher 3 stops running when intro videos are over and gameplay is supposed to begin
For those 6 dll-files I tried both dxvk 1.10.1 as well as 1.9.3
- Any news on DXVK? Especially with Parallels Desktop
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AOE2:DE on Macbook Pro
To make the stutter less bad I also had to install new dxvk files from here: https://github.com/marzent/dxvk/releases
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DXVK DLLs - Marzent versus Doitsujin?
Just a quick question. So I was just setting up Crossover and downloaded the newest DXVK DLLs. I noticed there's the Marzent version and the original Doitsujin one. What's the difference between these, and which should be used for Crossover?
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Trying to play hello neighbor on MacOS High Sierra
Grab DXVK from here: https://github.com/marzent/dxvk and replace the .dll files in system32 from the DXVK file in the x64 folder.
- The state of FFXIV on macOS
- Black ops 1 Almost perfect
- DXVK 1.10 for Mac
- Sifu on crossover
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The forest on crossover
That’s why you shouldn’t use upstream DXVK instead use https://github.com/marzent/dxvk
What are some alternatives?
dxvk-async
MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
wineskin - Wineskin is a tool used to make ports of Windows software to Mac OS X
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS.
nixos-configs - My NixOS and nix-darwin configs
ffxiv-on-mac - Helpful files and tools to get ffxiv running without the native launcher
winecx - Codeweavers modified wine version. This repository is just a mirror of https://media.codeweavers.com/pub/crossover/source/
XIV-on-Mac - Wine Wrapper, Setup tool and launcher for FFXIV on mac