FBNeo | mame | |
---|---|---|
34 | 287 | |
845 | 7,601 | |
2.0% | 0.9% | |
9.8 | 10.0 | |
4 days ago | 3 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FBNeo
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Neo Geo AES and Neo Geo CD emulators
Eh, nvm. I thought you were recommendind th the standalone version https://github.com/finalburnneo/FBNeo/releases
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Not sure where to post this.
We got an official forum at https://neo-source.com/ if you are interested in following the FBNeo project and/or show appreciation.
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I need help to play HFTF
Finalburn neo emulator
- Street Fighter II, paper trails (2021)
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Using Lightguns for Trackball Control - Rambo III
Actually it's entirely possible to directly inject coordinates into rambo3, such a feature was added in FBNeo some time ago by the request of a lightgun user, see this commit.
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RA- arcade/Hardcore Paused. Settings not allowed; fbneo-cheat-o
The official cheats don't contain any chinese character, the only explanation i could come up with is that you bought this from a chinese company with pre-installed unofficial translated cheats. For the reminder, FBNeo is a non-commercial emulator, so please don't support chinese companies selling it illegally.
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Fightcade for RetroPie?
Fightcade is just a FBNeo fork breaking its license.
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Tattoo Assassins runs slow
That's indeed related because the game doesn't have the standard eeprom behavior from other deco32 games. Nonetheless it was simply overlooked and it should now save eeprom settings with this commit.
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Why I only see "gl" video driver?
as a core developper, it has bugs i apparently can't reproduce if i don't buy a mac.
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so i am a inspiring retro pi and raspberry pi creater and engineer and i have crazy legal question the goal is to make March and make a market on the local level to where I can accommodate to older gamers people with less time people with horror schedules so they can play anthologies instead of bein
FBNeo, MAME (up to 0.172) and snes9x uses non-commercial licenses, and probably a few others i forgot about.
mame
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I Accidentally Deleted a Game from MAME
Yes, there are many challenges in reverse engineering these classic games. This is a good example.
https://www.youtube.com/watch?v=objL2hGAEgU
Living in L.A. in the 90's, I remember Pack Mann in Pasadena had this one.
http://www.arcaderestoration.com/games/3330/Gals+Panic+II.as...
The ROM dump's been done but people seem to be stuck on the RLE encoding. It's hard to say what kind of wizardry is needed in this case.
https://github.com/mamedev/mame/issues/5816
- MAME is a multi-purpose emulation framework
- Non-PC compatible x86 computers (Deleted Wikipedia article I wrote in 2007)
- Those were the days.
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Synth Emulation in MAME (Arcade Machine Emulator). A New Trend?
There's a good start at it in the tree ( https://github.com/mamedev/mame/blob/master/src/mame/yamaha/... ) but it's missing the sound generation which is kind of the important part :-)
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MAME 0.260
> As requested by users, you can finally use delta CHD files for clone systems and software items. This allows for major disk space savings in some cases when you have multiple versions of a system or software item.
FWIW, this is commit https://github.com/mamedev/mame/commit/d1172bf710f2a7b1777ed...
- SOURCE filter has been added!!! THANK YOU all dear devs!!!
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Compiling BGFX (dev question)
The GitHub Actions workflow bgfxshaders.yml will rebuild the shaders and then zip them up as an artefact. If you push your shader changes to GitHub and let the workflow run, you can grab the rebuilt shades from there.
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Is cross-compiling MAME from Ubuntu 18 WSL for 32-bit Windows binary a fools errand?
Note that the process of getting the MSYS64/MinGW build environment set up is simple enough that we have automated CI builds for it on GitHub Actions without needing any custom actions of our own.
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Took my son to the arcade and local games/2nd hand store.
I assume they’re free vend because they’re MAME based?
What are some alternatives?
RetroArch-174-and-above-Cheats - Cheats for CPS1 and CPS2 Games under FBA Core/s and any others Users would like. Unfortunately, Max Upload at a Time is only 100 Files.
FBNeo - FBNeo - We are Team FBNeo.
RetroArch - Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
retro-go - Retro emulation for the ODROID-GO and other ESP32 devices
BizHawk - BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
MegaDrivePlusPlus - Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
mame2003-plus-libretro - Updated 2018 version of MAME (0.78) for libretro. with added game support plus many fixes and improvements
Arcade-MCR3_MiSTer - Arcade: Midway MCR3 based games
Mesen-X - Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Deprecated; see https://github.com/SourMesen/Mesen2/
Racjin-de-compression - Compression and decompression algorithms used in old PS2/PSP/Wii games by Racjin
AppleWin - Apple II emulator for Windows