EmptyEpsilon
symphony-of-empires
EmptyEpsilon | symphony-of-empires | |
---|---|---|
8 | 1 | |
514 | 128 | |
- | 1.6% | |
8.3 | 5.0 | |
1 day ago | about 1 year ago | |
Lua | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EmptyEpsilon
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The £3M immersive 'spaceship' where you can battle to save humanity
The engine is built on FOSS: https://daid.github.io/EmptyEpsilon/
Looks like they're working off a fork of a fork: https://github.com/clockwork-dog/EmptyEpsilon/commits/main/
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Thorium – A Starship Bridge Simulator
Thorium is great; it's closer to a virtual tabletop for starship RPGs than a standalone game, built around creating interactive narratives. That sets it apart from the more straightforward game-style bridge sims, like Artemis[1] and EmptyEpsilon[2], which have scriptable scenarios with narrative elements but have more fundamentally game-focused mechanics.
All of these get used in a lot of fun ways for live events beyond their design, too. Thorium's "family tree" comes from interactive events at planetariums, and EmptyEpsilon, being open-source with an HTTP API and game-master screen for directly manipulating live game state and pretending to be ships, became a popular front-end for European LARPs.[3]
1: https://www.artemisspaceshipbridge.com/#/
2: https://daid.github.io/EmptyEpsilon/
3: https://www.odysseuslarp.com/blog/steering-the-starship-empt...
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Ask HN: Favourite Open Source Game?
Empty Epsilon bridge simulator: https://github.com/daid/EmptyEpsilon
The game itself is fun, but the best stuff I've seen is it being reused, modified, and adapted for LARPs and crowdplay.
Out of Orbit is a great and ongoing example, a Finnish escape room-ish experience that also has a Twitch game putting stream chat in the role of the ship's AI: https://outoforbit.fi/ and https://www.twitch.tv/outoforbitgame/about
Empty Epsilon powers the game part, with integrations using its DMX interface and HTTP API to provide hardware interfaces and things like Twitch chat commands modifying the game state.
- Ask HN: What game you wished existed?
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10 player LAN Party: What are some good games?
EmptyEpsilon - a free multiplayer bridge simulator. Each ship is typically crewed by 3-6 people, but you can run multiple ships in the same game or get mods that add/change roles.
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Is there any current Co-op tank game with campaign (against AI enemies? Not RTS, not multiplayer, just driver and gunner doing missions in a campaign.
"the open source": Empty Epsilon. A little more complex of a simulation than Artemis, but feels much more limited from a mission standpoint, mostly due to lack of development from that aspect. Does away with the "Star Trek" feel of Artemis for a more industrial feeling.
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Making a game in C++
If you want to look at an interesting open source C++ game project that (iirc) uses SFML, you could check out Empty Epsilon.
symphony-of-empires
What are some alternatives?
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Mindustry - The automation tower defense RTS
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dwarven-outpost - A programming game, in which your goal is to help a group of dwarves establish a small outpost in the middle of a dangerous forest.
SFML - Simple and Fast Multimedia Library
freeaoe - A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds